17 #ifndef _PHYSICSIFACE_HH_
18 #define _PHYSICSIFACE_HH_
GAZEBO_VISIBLE bool fini()
Finalize transport by calling gazebo::transport::fini.
GAZEBO_VISIBLE void run_world(WorldPtr _world, unsigned int _iterations=0)
Run world by calling World::Run() given a pointer to it.
GAZEBO_VISIBLE uint32_t getUniqueId()
Get a unique ID.
GAZEBO_VISIBLE bool load()
Setup gazebo::SystemPlugin's and call gazebo::transport::init.
GAZEBO_VISIBLE void stop_world(WorldPtr _world)
Stop world by calling World::Stop() given a pointer to it.
default namespace for gazebo
GAZEBO_VISIBLE void stop_worlds()
stop multiple worlds stored in static variable gazebo::g_worlds
GAZEBO_VISIBLE void pause_world(WorldPtr _world, bool _pause)
Pause world by calling World::SetPaused.
GAZEBO_VISIBLE WorldPtr create_world(const std::string &_name="")
Create a world given a name.
GAZEBO_VISIBLE void remove_worlds()
remove multiple worlds stored in static variable gazebo::g_worlds
boost::shared_ptr< World > WorldPtr
Definition: PhysicsTypes.hh:78
GAZEBO_VISIBLE void init_world(WorldPtr _world)
Init world given a pointer to it.
GAZEBO_VISIBLE WorldPtr get_world(const std::string &_name="")
Returns a pointer to a world by name.
GAZEBO_VISIBLE bool worlds_running()
Return true if any world is running.
GAZEBO_VISIBLE void load_worlds(sdf::ElementPtr _sdf)
load multiple worlds from single sdf::Element pointer
GAZEBO_VISIBLE void init_worlds()
initialize multiple worlds stored in static variable gazebo::g_worlds
GAZEBO_VISIBLE void pause_worlds(bool pause)
pause multiple worlds stored in static variable gazebo::g_worlds
GAZEBO_VISIBLE void run_worlds(unsigned int _iterations=0)
Run multiple worlds stored in static variable gazebo::g_worlds.
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48
GAZEBO_VISIBLE void load_world(WorldPtr _world, sdf::ElementPtr _sdf)
Load world from sdf::Element pointer.