Wrench information from a joint. More...
#include <physics/physics.hh>
Public Member Functions | |
JointWrench & | operator+ (const JointWrench &_wrench) |
Operator +. More... | |
JointWrench & | operator- (const JointWrench &_wrench) |
Operator -. More... | |
JointWrench & | operator= (const JointWrench &_wrench) |
Operator =. More... | |
Public Attributes | |
math::Vector3 | body1Force |
Force on the first link. More... | |
math::Vector3 | body1Torque |
Torque on the first link. More... | |
math::Vector3 | body2Force |
Force on the second link. More... | |
math::Vector3 | body2Torque |
Torque on the second link. More... | |
Wrench information from a joint.
These are forces and torques on parent and child Links, relative to the Joint frame immediately after rotation.
|
inline |
Operator +.
[in] | _wrench | Joint wrench to add |
References body1Force, body1Torque, body2Force, and body2Torque.
|
inline |
Operator -.
[in] | _wrench | Joint wrench to subtract |
References body1Force, body1Torque, body2Force, and body2Torque.
|
inline |
Operator =.
[in] | _wrench | Joint wrench to set from. |
References body1Force, body1Torque, body2Force, and body2Torque.
math::Vector3 gazebo::physics::JointWrench::body1Force |
Force on the first link.
Referenced by operator+(), operator-(), and operator=().
math::Vector3 gazebo::physics::JointWrench::body1Torque |
Torque on the first link.
Referenced by operator+(), operator-(), and operator=().
math::Vector3 gazebo::physics::JointWrench::body2Force |
Force on the second link.
Referenced by operator+(), operator-(), and operator=().
math::Vector3 gazebo::physics::JointWrench::body2Torque |
Torque on the second link.
Referenced by operator+(), operator-(), and operator=().