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gazebo::rendering::DeferredLightRenderOperation< techniquePolicy > Class Template Reference

The render operation that will be called each frame in the custom composition pass This is the class that will send the actual render calls of the spheres (point lights), cones (spotlights) and quads (directional lights) after the GBuffer has been constructed. More...

#include <DeferredLightCP.hh>

Inheritance diagram for gazebo::rendering::DeferredLightRenderOperation< techniquePolicy >:
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Public Member Functions

 DeferredLightRenderOperation (Ogre::CompositorInstance *_instance, const Ogre::CompositionPass *_pass)
 
virtual ~DeferredLightRenderOperation ()
 
virtual void execute (Ogre::SceneManager *_sm, Ogre::RenderSystem *)
 

Detailed Description

template<typename techniquePolicy>
class gazebo::rendering::DeferredLightRenderOperation< techniquePolicy >

The render operation that will be called each frame in the custom composition pass This is the class that will send the actual render calls of the spheres (point lights), cones (spotlights) and quads (directional lights) after the GBuffer has been constructed.

Constructor & Destructor Documentation

template<typename techniquePolicy >
gazebo::rendering::DeferredLightRenderOperation< techniquePolicy >::DeferredLightRenderOperation ( Ogre::CompositorInstance *  _instance,
const Ogre::CompositionPass *  _pass 
)
inline

Get the names of the GBuffer textures

References NULL.

template<typename techniquePolicy >
virtual gazebo::rendering::DeferredLightRenderOperation< techniquePolicy >::~DeferredLightRenderOperation ( )
inlinevirtual

Member Function Documentation

template<typename techniquePolicy >
virtual void gazebo::rendering::DeferredLightRenderOperation< techniquePolicy >::execute ( Ogre::SceneManager *  _sm,
Ogre::RenderSystem *   
)
inlinevirtual

The documentation for this class was generated from the following file: