#include <GaussianNoiseModel.hh>
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enum | NoiseType { NONE,
CUSTOM,
GAUSSIAN
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| Which noise types we support. More...
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double | bias |
| If type starts with GAUSSIAN, the bias we'll add. More...
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double | mean |
| If type starts with GAUSSIAN, the mean of the distribution from which we sample when adding noise. More...
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double | precision |
| If type==GAUSSIAN_QUANTIZED, the precision to which the output signal is rounded. More...
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bool | quantized |
| True if the type is GAUSSIAN_QUANTIZED. More...
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double | stdDev |
| If type starts with GAUSSIAN, the standard deviation of the distribution from which we sample when adding noise. More...
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gazebo::sensors::ImageGaussianNoiseModel::ImageGaussianNoiseModel |
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virtual gazebo::sensors::ImageGaussianNoiseModel::~ImageGaussianNoiseModel |
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virtual void gazebo::sensors::ImageGaussianNoiseModel::Fini |
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virtual void gazebo::sensors::ImageGaussianNoiseModel::Load |
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sdf::ElementPtr |
_sdf | ) |
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Set camera needed to create image noise.
This is only needed for image sensors, i.e. camera/multicamera/depth sensors, which use shaders for more efficient noise generation.
- Parameters
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[in] | _camera | Camera associated to an image sensor |
Reimplemented from gazebo::sensors::Noise.
boost::shared_ptr<GaussianNoiseCompositorListener> gazebo::sensors::ImageGaussianNoiseModel::gaussianNoiseCompositorListener |
Gaussian noise compositor listener.
Ogre::CompositorInstance* gazebo::sensors::ImageGaussianNoiseModel::gaussianNoiseInstance |
Gaussian noise compositor.
The documentation for this class was generated from the following file: