FPSViewController.hh
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2  * Copyright (C) 2012-2015 Open Source Robotics Foundation
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef _FPSVIEWCONTROLLER_HH_
18 #define _FPSVIEWCONTROLLER_HH_
19 
20 #include <string>
21 
23 #include "gazebo/util/system.hh"
24 
25 namespace gazebo
26 {
27  namespace rendering
28  {
31 
35  {
38  public: FPSViewController(UserCameraPtr _camera);
39 
41  public: virtual ~FPSViewController();
42 
44  public: virtual void Init();
45 
47  public: virtual void Update();
48 
51  public: static std::string GetTypeString();
52 
53  // Documentation inherited from parent
54  public: virtual void HandleMouseEvent(const common::MouseEvent &_event);
55 
56  // Documentation inherited from parent
57  public: void HandleKeyReleaseEvent(const std::string &_key);
58 
59  // Documentation inherited from parent
60  public: void HandleKeyPressEvent(const std::string &_key);
61 
63  private: math::Pose velocity;
64 
66  private: float xVelocityFactor;
67 
69  private: float yVelocityFactor;
70 
72  private: math::Vector3 xVelocity;
73 
75  private: math::Vector3 yVelocity;
76  };
78  }
79 }
80 #endif
First Person Shooter style view controller.
Definition: FPSViewController.hh:34
Generic description of a mouse event.
Definition: MouseEvent.hh:32
Encapsulates a position and rotation in three space.
Definition: Pose.hh:40
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:43
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
boost::shared_ptr< UserCamera > UserCameraPtr
Definition: RenderTypes.hh:86
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48
Base class for view controllers.
Definition: ViewController.hh:34