ModelEditor.hh
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1 /*
2  * Copyright (C) 2014-2015 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
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13  * See the License for the specific language governing permissions and
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15  *
16 */
17 #ifndef _MODEL_EDITOR_HH_
18 #define _MODEL_EDITOR_HH_
19 
20 #include <string>
21 
22 #include "gazebo/gui/qt.h"
23 #include "gazebo/gui/Editor.hh"
24 #include "gazebo/util/system.hh"
25 
26 namespace gazebo
27 {
28  namespace gui
29  {
30  class ModelEditorPalette;
31 
35  {
36  Q_OBJECT
37 
40  public: ModelEditor(MainWindow *_mainWindow);
41 
43  public: virtual ~ModelEditor();
44 
47  private slots: void OnEdit(bool _checked);
48 
50  private slots: void OnAddSelectedJoint();
51 
54  private slots: void OnAddJoint(const QString &_type);
55 
57  private slots: void OnJointAdded();
58 
61  private slots: void OnAction(QAction *_action);
62 
64  private: void OnFinish();
65 
67  private: void ToggleToolbar();
68 
70  private: ModelEditorPalette *modelPalette;
71 
73  private: bool active;
74 
76  private: QAction *jointTypeAct;
77 
80  private: QAction *jointAct;
81 
83  private: QAction *jointSeparatorAct;
84 
86  private: QToolButton *jointButton;
87 
89  private: QSignalMapper *signalMapper;
90 
92  private: std::string selectedJointType;
93  };
94  }
95 }
96 #endif
Interface to the terrain editor.
Definition: ModelEditor.hh:34
A palette of model items which can be added to the editor.
Definition: ModelEditorPalette.hh:45
Definition: MainWindow.hh:46
Base class for editors, such as BuildingEditor and TerrainEditor.
Definition: Editor.hh:35
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48