SelectionRenderListener.hh
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1 /*
2  * Copyright (C) 2012-2015 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
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10  * Unless required by applicable law or agreed to in writing, software
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13  * See the License for the specific language governing permissions and
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16 */
17 #ifndef _SELECTIONRENDERLISTENER_HH_
18 #define _SELECTIONRENDERLISTENER_HH_
19 
21 #include "gazebo/util/system.hh"
22 
23 namespace gazebo
24 {
25  namespace rendering
26  {
27  class MaterialSwitcher;
28  // We need this attached to the depth target, otherwise we get problems with
29  // the compositor MaterialManager.Listener should NOT be running all the
30  // time - rather only when we're specifically rendering the target that
31  // needs it
33  public Ogre::RenderTargetListener
34  {
36  public: SelectionRenderListener(MaterialSwitcher *_switcher);
37 
39  public: ~SelectionRenderListener();
40 
41  public: virtual void preRenderTargetUpdate(
42  const Ogre::RenderTargetEvent &_evt);
43 
44  public: virtual void postRenderTargetUpdate(
45  const Ogre::RenderTargetEvent &_evt);
46 
47  private: MaterialSwitcher *materialListener;
48  };
49  }
50 }
51 #endif
Definition: SelectionRenderListener.hh:32
Definition: MaterialSwitcher.hh:40
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48