#include <BuildingEditorPalettePrivate.hh>
Public Attributes | |
| QButtonGroup * | brushes |
| All the brushes (wall, door, window, stair, etc). More... | |
| std::string | buildingDefaultName |
| Default name of the building model. More... | |
| std::vector< QColor > | colorList |
| List of default colors to be picked. More... | |
| std::vector< event::ConnectionPtr > | connections |
| A list of gui editor events connected to this palette. More... | |
| std::string | currentMode |
| The current draw mode, empty for none. More... | |
| QLineEdit * | modelNameEdit |
| Edit the name of the building model. More... | |
| std::vector< QString > | textureList |
| List of default textures to be picked. More... | |
| QButtonGroup* gazebo::gui::BuildingEditorPalettePrivate::brushes |
All the brushes (wall, door, window, stair, etc).
| std::string gazebo::gui::BuildingEditorPalettePrivate::buildingDefaultName |
Default name of the building model.
| std::vector<QColor> gazebo::gui::BuildingEditorPalettePrivate::colorList |
List of default colors to be picked.
| std::vector<event::ConnectionPtr> gazebo::gui::BuildingEditorPalettePrivate::connections |
A list of gui editor events connected to this palette.
| std::string gazebo::gui::BuildingEditorPalettePrivate::currentMode |
The current draw mode, empty for none.
| QLineEdit* gazebo::gui::BuildingEditorPalettePrivate::modelNameEdit |
Edit the name of the building model.
| std::vector<QString> gazebo::gui::BuildingEditorPalettePrivate::textureList |
List of default textures to be picked.