#include <GLWidget.hh>
gazebo::gui::GLWidget::GLWidget |
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QWidget * |
_parent = 0 | ) |
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virtual gazebo::gui::GLWidget::~GLWidget |
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virtual |
void gazebo::gui::GLWidget::Clear |
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void gazebo::gui::GLWidget::clicked |
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signal |
virtual void gazebo::gui::GLWidget::enterEvent |
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QEvent * |
event | ) |
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protectedvirtual |
void gazebo::gui::GLWidget::keyPressEvent |
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QKeyEvent * |
_event | ) |
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protected |
void gazebo::gui::GLWidget::keyReleaseEvent |
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QKeyEvent * |
_event | ) |
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protected |
void gazebo::gui::GLWidget::mouseDoubleClickEvent |
( |
QMouseEvent * |
_event | ) |
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protected |
void gazebo::gui::GLWidget::mouseMoveEvent |
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QMouseEvent * |
_event | ) |
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protected |
void gazebo::gui::GLWidget::mousePressEvent |
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QMouseEvent * |
_event | ) |
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protected |
void gazebo::gui::GLWidget::mouseReleaseEvent |
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QMouseEvent * |
_event | ) |
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protected |
virtual void gazebo::gui::GLWidget::moveEvent |
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QMoveEvent * |
_e | ) |
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protectedvirtual |
virtual void gazebo::gui::GLWidget::paintEvent |
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QPaintEvent * |
_e | ) |
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protectedvirtual |
virtual void gazebo::gui::GLWidget::resizeEvent |
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QResizeEvent * |
_e | ) |
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protectedvirtual |
virtual void gazebo::gui::GLWidget::showEvent |
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QShowEvent * |
_e | ) |
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protectedvirtual |
View a scene in this widget.
This will use the scene's UserCamera to visualize the scene. If a UserCamera does not exist, one is created with the name "gzclient_camera".
- Parameters
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[in] | _scene | Pointer to the scene to visualize. |
void gazebo::gui::GLWidget::wheelEvent |
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QWheelEvent * |
_event | ) |
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protected |
The documentation for this class was generated from the following file: