HeightmapShape collision shape builds a heightmap from an image. More...
#include <physics/physics.hh>

Public Member Functions | |
| HeightmapShape (CollisionPtr _parent) | |
| Constructor.  More... | |
| virtual | ~HeightmapShape () | 
| Destructor.  More... | |
| void | FillMsg (msgs::Geometry &_msg) | 
| Fill a geometry message with this shape's data.  More... | |
| float | GetHeight (int _x, int _y) const | 
| Get a height at a position.  More... | |
| common::Image | GetImage () const | 
| Return an image representation of the heightmap.  More... | |
| float | GetMaxHeight () const | 
| Get the maximum height.  More... | |
| float | GetMinHeight () const | 
| Get the minimum height.  More... | |
| math::Vector3 | GetPos () const | 
| Get the origin in world coordinate frame.  More... | |
| math::Vector3 | GetSize () const | 
| Get the size in meters.  More... | |
| int | GetSubSampling () const | 
| Get the amount of subsampling.  More... | |
| std::string | GetURI () const | 
| Get the URI of the heightmap image.  More... | |
| math::Vector2i | GetVertexCount () const | 
| Return the number of vertices, which equals the size of the image used to load the heightmap.  More... | |
| virtual void | Init () | 
| Initialize the heightmap.  More... | |
| virtual void | Load (sdf::ElementPtr _sdf) | 
| Load the heightmap.  More... | |
| virtual void | ProcessMsg (const msgs::Geometry &_msg) | 
| Update the heightmap from a message.  More... | |
| virtual void | SetScale (const math::Vector3 &_scale) | 
| Set the scale of the heightmap shape.  More... | |
  Public Member Functions inherited from gazebo::physics::Shape | |
| Shape (CollisionPtr _parent) | |
| Constructor.  More... | |
| virtual | ~Shape () | 
| Destructor.  More... | |
| virtual math::Vector3 | GetScale () const | 
| Get the scale of the shape.  More... | |
  Public Member Functions inherited from gazebo::physics::Base | |
| Base (BasePtr _parent) | |
| Constructor.  More... | |
| virtual | ~Base () | 
| Destructor.  More... | |
| void | AddChild (BasePtr _child) | 
| Add a child to this entity.  More... | |
| void | AddType (EntityType _type) | 
| Add a type specifier.  More... | |
| virtual void | Fini () | 
| Finialize the object.  More... | |
| BasePtr | GetByName (const std::string &_name) | 
| Get by name.  More... | |
| BasePtr | GetChild (unsigned int _i) const | 
| Get a child by index.  More... | |
| BasePtr | GetChild (const std::string &_name) | 
| Get a child by name.  More... | |
| unsigned int | GetChildCount () const | 
| Get the number of children.  More... | |
| uint32_t | GetId () const | 
| Return the ID of this entity.  More... | |
| std::string | GetName () const | 
| Return the name of the entity.  More... | |
| BasePtr | GetParent () const | 
| Get the parent.  More... | |
| int | GetParentId () const | 
| Return the ID of the parent.  More... | |
| bool | GetSaveable () const | 
| Get whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| std::string | GetScopedName (bool _prependWorldName=false) const | 
| Return the name of this entity with the model scope model1::...::modelN::entityName.  More... | |
| virtual const sdf::ElementPtr | GetSDF () | 
| Get the SDF values for the object.  More... | |
| unsigned int | GetType () const | 
| Get the full type definition.  More... | |
| const WorldPtr & | GetWorld () const | 
| Get the World this object is in.  More... | |
| bool | HasType (const EntityType &_t) const | 
| Returns true if this object's type definition has the given type.  More... | |
| bool | IsSelected () const | 
| True if the entity is selected by the user.  More... | |
| bool | operator== (const Base &_ent) const | 
| Returns true if the entities are the same.  More... | |
| void | Print (const std::string &_prefix) | 
| Print this object to screen via gzmsg.  More... | |
| virtual void | RemoveChild (unsigned int _id) | 
| Remove a child from this entity.  More... | |
| void | RemoveChild (const std::string &_name) | 
| Remove a child by name.  More... | |
| void | RemoveChildren () | 
| Remove all children.  More... | |
| virtual void | Reset () | 
| Reset the object.  More... | |
| virtual void | Reset (Base::EntityType _resetType) | 
| Calls recursive Reset on one of the Base::EntityType's.  More... | |
| virtual void | SetName (const std::string &_name) | 
| Set the name of the entity.  More... | |
| void | SetParent (BasePtr _parent) | 
| Set the parent.  More... | |
| void | SetSaveable (bool _v) | 
| Set whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| virtual bool | SetSelected (bool _show) | 
| Set whether this entity has been selected by the user through the gui.  More... | |
| void | SetWorld (const WorldPtr &_newWorld) | 
| Set the world this object belongs to.  More... | |
| virtual void | Update () | 
| Update the object.  More... | |
| virtual void | UpdateParameters (sdf::ElementPtr _sdf) | 
| Update the parameters using new sdf values.  More... | |
Protected Attributes | |
| bool | flipY | 
| True to flip the heights along the y direction.  More... | |
| common::HeightmapData * | heightmapData | 
| HeightmapData used to generate the heights.  More... | |
| std::vector< float > | heights | 
| Lookup table of heights.  More... | |
| common::ImageHeightmap | img | 
| Image used to generate the heights.  More... | |
| int | subSampling | 
| The amount of subsampling. Default is 2.  More... | |
| unsigned int | vertSize | 
| Size of the height lookup table.  More... | |
  Protected Attributes inherited from gazebo::physics::Shape | |
| CollisionPtr | collisionParent | 
| This shape's collision parent.  More... | |
| math::Vector3 | scale | 
| This shape's scale;.  More... | |
  Protected Attributes inherited from gazebo::physics::Base | |
| Base_V | children | 
| Children of this entity.  More... | |
| BasePtr | parent | 
| Parent of this entity.  More... | |
| sdf::ElementPtr | sdf | 
| The SDF values for this object.  More... | |
| WorldPtr | world | 
| Pointer to the world.  More... | |
Additional Inherited Members | |
  Public Types inherited from gazebo::physics::Base | |
| enum | EntityType {  BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 }  | 
| Unique identifiers for all entity types.  More... | |
  Protected Member Functions inherited from gazebo::physics::Base | |
| void | ComputeScopedName () | 
| Compute the scoped name of this object based on its parents.  More... | |
HeightmapShape collision shape builds a heightmap from an image.
The supplied image must be square with N*N+1 pixels per side, where N is an integer.
      
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  explicit | 
Constructor.
| [in] | _parent | Parent Collision object. | 
      
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  virtual | 
Destructor.
      
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  virtual | 
Fill a geometry message with this shape's data.
| [in] | _msg | Message to fill. | 
Implements gazebo::physics::Shape.
| float gazebo::physics::HeightmapShape::GetHeight | ( | int | _x, | 
| int | _y | ||
| ) | const | 
Get a height at a position.
| [in] | _x | X position. | 
| [in] | _y | Y position. | 
| common::Image gazebo::physics::HeightmapShape::GetImage | ( | ) | const | 
Return an image representation of the heightmap.
| float gazebo::physics::HeightmapShape::GetMaxHeight | ( | ) | const | 
Get the maximum height.
| float gazebo::physics::HeightmapShape::GetMinHeight | ( | ) | const | 
Get the minimum height.
| math::Vector3 gazebo::physics::HeightmapShape::GetPos | ( | ) | const | 
Get the origin in world coordinate frame.
| math::Vector3 gazebo::physics::HeightmapShape::GetSize | ( | ) | const | 
Get the size in meters.
| int gazebo::physics::HeightmapShape::GetSubSampling | ( | ) | const | 
Get the amount of subsampling.
| std::string gazebo::physics::HeightmapShape::GetURI | ( | ) | const | 
Get the URI of the heightmap image.
| math::Vector2i gazebo::physics::HeightmapShape::GetVertexCount | ( | ) | const | 
Return the number of vertices, which equals the size of the image used to load the heightmap.
      
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  virtual | 
Initialize the heightmap.
Implements gazebo::physics::Shape.
Reimplemented in gazebo::physics::BulletHeightmapShape, gazebo::physics::ODEHeightmapShape, gazebo::physics::SimbodyHeightmapShape, and gazebo::physics::DARTHeightmapShape.
      
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  virtual | 
Load the heightmap.
| [in] | _sdf | SDF value to load from. | 
Reimplemented from gazebo::physics::Base.
      
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  virtual | 
Update the heightmap from a message.
| [in] | _msg | Message to update from. | 
Implements gazebo::physics::Shape.
      
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  virtual | 
Set the scale of the heightmap shape.
| [in] | _scale | Scale to set the heightmap shape to. | 
Implements gazebo::physics::Shape.
      
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  protected | 
True to flip the heights along the y direction.
      
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  protected | 
HeightmapData used to generate the heights.
      
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  protected | 
Lookup table of heights.
      
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  protected | 
Image used to generate the heights.
      
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  protected | 
The amount of subsampling. Default is 2.
      
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  protected | 
Size of the height lookup table.