rendering/Material.hh
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2012-2015 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef _RENDERING_MATERIAL_HH_
18 #define _RENDERING_MATERIAL_HH_
19 
21 #include "gazebo/util/system.hh"
22 
24 namespace gazebo
25 {
26  namespace rendering
27  {
30  class GAZEBO_VISIBLE Material
31  {
33  public: static void CreateMaterials();
34 
37  public: static void Update(const gazebo::common::Material *_mat);
38  };
39  }
40 }
42 #endif
Encapsulates description of a material.
Definition: common/Material.hh:34
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48