18 #ifndef _GAZEBO_APPLYWRENCHVISUAL_PRIVATE_HH_
19 #define _GAZEBO_APPLYWRENCHVISUAL_PRIVATE_HH_
Class for drawing lines that can change.
Definition: DynamicLines.hh:43
math::Vector3 torqueVector
Torque vector expressed in the link frame.
Definition: ApplyWrenchVisualPrivate.hh:58
bool rotatedByMouse
If true, the rotation tool was rotated by the mouse and shouldn't be oriented again according to the ...
Definition: ApplyWrenchVisualPrivate.hh:68
std::string unselectedMaterial
Material for the unselected mode.
Definition: ApplyWrenchVisualPrivate.hh:37
boost::shared_ptr< SelectionObj > SelectionObjPtr
Definition: RenderTypes.hh:179
Private data for the Visual class.
Definition: VisualPrivate.hh:57
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
VisualPtr torqueVisual
Tube and line representing torque.
Definition: ApplyWrenchVisualPrivate.hh:43
rendering::SelectionObjPtr rotTool
Rotation tool composed of two circles.
Definition: ApplyWrenchVisualPrivate.hh:64
Private data for the Apply Wrench Visual class.
Definition: ApplyWrenchVisualPrivate.hh:31
math::Vector3 forcePosVector
Force application point in link coordinates.
Definition: ApplyWrenchVisualPrivate.hh:52
boost::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:107
std::mutex mutex
Mutex to protect variables.
Definition: ApplyWrenchVisualPrivate.hh:61
math::Vector3 forceVector
Force vector expressed in the link frame.
Definition: ApplyWrenchVisualPrivate.hh:55
rendering::DynamicLines * torqueLine
Line connecting the torque visual to the CoM.
Definition: ApplyWrenchVisualPrivate.hh:46
math::Vector3 comVector
CoM position in link coordinates.
Definition: ApplyWrenchVisualPrivate.hh:49
std::string selectedMaterial
Material for the current mode.
Definition: ApplyWrenchVisualPrivate.hh:34
VisualPtr forceVisual
Arrow representing force.
Definition: ApplyWrenchVisualPrivate.hh:40