17 #ifndef _BULLETMULTIRAYSHAPE_HH_
18 #define _BULLETMULTIRAYSHAPE_HH_
41 public:
virtual void UpdateRays();
#define GZ_PHYSICS_VISIBLE
Definition: system.hh:318
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner...
Definition: MultiRayShape.hh:41
Bullet specific version of MultiRayShape.
Definition: BulletMultiRayShape.hh:32
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:96
boost::shared_ptr< BulletPhysics > BulletPhysicsPtr
Definition: BulletTypes.hh:46