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Use to represent "symbol hidden" if supported.
Use to represent "symbol visible" if supported.
#define GZ_COMMON_VISIBLE |
#define GZ_GUI_BUILDING_HIDDEN |
#define GZ_GUI_BUILDING_VISIBLE |
#define GZ_GUI_MODEL_HIDDEN |
#define GZ_GUI_MODEL_VISIBLE |
#define GZ_GUI_TERRAIN_HIDDEN |
#define GZ_GUI_TERRAIN_VISIBLE |
#define GZ_GUI_VIEWERS_HIDDEN |
#define GZ_GUI_VIEWERS_VISIBLE |
#define GZ_PHYSICS_HIDDEN |
#define GZ_PHYSICS_ODE_HIDDEN |
#define GZ_PHYSICS_ODE_VISIBLE |
#define GZ_PHYSICS_VISIBLE |
#define GZ_PLUGIN_VISIBLE |
#define GZ_RENDERING_DEFERRED_HIDDEN |
#define GZ_RENDERING_DEFERRED_VISIBLE |
#define GZ_RENDERING_HIDDEN |
#define GZ_RENDERING_VISIBLE |
#define GZ_SELECTION_BUFF_HIDDEN |
#define GZ_SELECTION_BUFF_VISIBLE |
#define GZ_TRANSPORT_HIDDEN |
#define GZ_TRANSPORT_VISIBLE |