17 #ifndef _RENDERINGIFACE_HH_
18 #define _RENDERINGIFACE_HH_
54 bool _enableVisualizations,
55 bool _isServer =
false);
GZ_RENDERING_VISIBLE rendering::ScenePtr create_scene(const std::string &_name, bool _enableVisualizations, bool _isServer=false)
create rendering::Scene by name.
GZ_RENDERING_VISIBLE void remove_scene(const std::string &_name)
remove a rendering::Scene by name
GZ_RENDERING_VISIBLE rendering::ScenePtr get_scene(const std::string &_name="")
get pointer to rendering::Scene by name.
GZ_RENDERING_VISIBLE bool load()
load rendering engine.
#define GZ_RENDERING_VISIBLE
Definition: system.hh:241
GZ_RENDERING_VISIBLE bool fini()
teardown rendering engine.
boost::shared_ptr< Scene > ScenePtr
Definition: RenderTypes.hh:79
GZ_RENDERING_VISIBLE bool init()
init rendering engine.