#include <vector>
#include <string>
#include <map>
#include <utility>
#include <ignition/math/Matrix4.hh>
#include "gazebo/math/Matrix4.hh"
#include "gazebo/common/CommonTypes.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
Classes | |
class | gazebo::common::NodeTransform |
NodeTransform Skeleton.hh common/common.hh More... | |
class | gazebo::common::Skeleton |
A skeleton. More... | |
class | gazebo::common::SkeletonNode |
A skeleton node. More... | |
Namespaces | |
gazebo | |
Forward declarations for the common classes. | |
gazebo::common | |
Common namespace. | |
Typedefs | |
typedef std::map< unsigned int, SkeletonNode * > | gazebo::common::NodeMap |
typedef std::map< unsigned int, SkeletonNode * >::iterator | gazebo::common::NodeMapIter |
typedef std::map< double, std::vector< NodeTransform > > | gazebo::common::RawNodeAnim |
typedef std::vector < std::vector< std::pair < std::string, double > > > | gazebo::common::RawNodeWeights |
typedef std::map< std::string, RawNodeAnim > | gazebo::common::RawSkeletonAnim |