gazebo::physics::Collision Member List

This is the complete list of members for gazebo::physics::Collision, including all inherited members.

ACTOR enum valuegazebo::physics::Base
AddChild(BasePtr _child)gazebo::physics::Base
AddType(EntityType _type)gazebo::physics::Base
animationgazebo::physics::Entityprotected
animationConnectiongazebo::physics::Entityprotected
animationStartPosegazebo::physics::Entityprotected
BALL_JOINT enum valuegazebo::physics::Base
Base(BasePtr _parent)gazebo::physics::Baseexplicit
BASE enum valuegazebo::physics::Base
BOX_SHAPE enum valuegazebo::physics::Base
childrengazebo::physics::Baseprotected
Collision(LinkPtr _link)gazebo::physics::Collisionexplicit
COLLISION enum valuegazebo::physics::Base
ComputeScopedName()gazebo::physics::Baseprotected
connectionsgazebo::physics::Entityprotected
CYLINDER_SHAPE enum valuegazebo::physics::Base
dirtyPosegazebo::physics::Entityprotected
Entity(BasePtr _parent)gazebo::physics::Entityexplicit
ENTITY enum valuegazebo::physics::Base
EntityType enum namegazebo::physics::Base
FillMsg(msgs::Collision &_msg)gazebo::physics::Collision
Fini()gazebo::physics::Collisionvirtual
FIXED_JOINT enum valuegazebo::physics::Base
GEARBOX_JOINT enum valuegazebo::physics::Base
GetBoundingBox() const =0gazebo::physics::Collisionpure virtual
GetByName(const std::string &_name)gazebo::physics::Base
GetChild(unsigned int _i) const gazebo::physics::Base
GetChild(const std::string &_name)gazebo::physics::Base
GetChildCollision(const std::string &_name)gazebo::physics::Entity
GetChildCount() const gazebo::physics::Base
GetChildLink(const std::string &_name)gazebo::physics::Entity
GetCollisionBoundingBox() const gazebo::physics::Entity
GetDirtyPose() const gazebo::physics::Entity
GetId() const gazebo::physics::Base
GetInitialRelativePose() const gazebo::physics::Entity
GetLaserRetro() const gazebo::physics::Collision
GetLink() const gazebo::physics::Collision
GetMaxContacts()gazebo::physics::Collisionvirtual
GetModel() const gazebo::physics::Collision
GetName() const gazebo::physics::Base
GetNearestEntityBelow(double &_distBelow, std::string &_entityName)gazebo::physics::Entity
GetParent() const gazebo::physics::Base
GetParentId() const gazebo::physics::Base
GetParentModel()gazebo::physics::Entity
GetRelativeAngularAccel() const gazebo::physics::Collisionvirtual
GetRelativeAngularVel() const gazebo::physics::Collisionvirtual
GetRelativeLinearAccel() const gazebo::physics::Collisionvirtual
GetRelativeLinearVel() const gazebo::physics::Collisionvirtual
GetRelativePose() const gazebo::physics::Entity
GetSaveable() const gazebo::physics::Base
GetScopedName(bool _prependWorldName=false) const gazebo::physics::Base
GetSDF()gazebo::physics::Basevirtual
GetShape() const gazebo::physics::Collision
GetShapeType() const gazebo::physics::Collision
GetState()gazebo::physics::Collision
GetSurface() const gazebo::physics::Collisioninline
GetType() const gazebo::physics::Base
GetWorld() const gazebo::physics::Base
GetWorldAngularAccel() const gazebo::physics::Collisionvirtual
GetWorldAngularVel() const gazebo::physics::Collisionvirtual
GetWorldLinearAccel() const gazebo::physics::Collisionvirtual
GetWorldLinearVel() const gazebo::physics::Collisionvirtual
GetWorldPose() const gazebo::physics::Collisionvirtual
HasType(const EntityType &_t) const gazebo::physics::Base
HEIGHTMAP_SHAPE enum valuegazebo::physics::Base
HINGE2_JOINT enum valuegazebo::physics::Base
HINGE_JOINT enum valuegazebo::physics::Base
Init()gazebo::physics::Collisionvirtual
IsCanonicalLink() const gazebo::physics::Entityinline
IsPlaceable() const gazebo::physics::Collision
IsSelected() const gazebo::physics::Base
IsStatic() const gazebo::physics::Entity
JOINT enum valuegazebo::physics::Base
LIGHT enum valuegazebo::physics::Base
linkgazebo::physics::Collisionprotected
LINK enum valuegazebo::physics::Base
Load(sdf::ElementPtr _sdf)gazebo::physics::Collisionvirtual
MAP_SHAPE enum valuegazebo::physics::Base
MESH_SHAPE enum valuegazebo::physics::Base
MODEL enum valuegazebo::physics::Base
MULTIRAY_SHAPE enum valuegazebo::physics::Base
nodegazebo::physics::Entityprotected
OnPoseChange()=0gazebo::physics::Entityprotectedpure virtual
operator==(const Base &_ent) const gazebo::physics::Base
parentgazebo::physics::Baseprotected
parentEntitygazebo::physics::Entityprotected
placeablegazebo::physics::Collisionprotected
PlaceOnEntity(const std::string &_entityName)gazebo::physics::Entity
PlaceOnNearestEntityBelow()gazebo::physics::Entity
PLANE_SHAPE enum valuegazebo::physics::Base
POLYLINE_SHAPE enum valuegazebo::physics::Base
prevAnimationTimegazebo::physics::Entityprotected
Print(const std::string &_prefix)gazebo::physics::Base
ProcessMsg(const msgs::Collision &_msg)gazebo::physics::Collision
RAY_SHAPE enum valuegazebo::physics::Base
RemoveChild(unsigned int _id)gazebo::physics::Basevirtual
RemoveChild(const std::string &_name)gazebo::physics::Base
RemoveChildren()gazebo::physics::Base
requestPubgazebo::physics::Entityprotected
Reset()gazebo::physics::Entityvirtual
gazebo::physics::Base::Reset(Base::EntityType _resetType)gazebo::physics::Basevirtual
scalegazebo::physics::Entityprotected
SCREW_JOINT enum valuegazebo::physics::Base
sdfgazebo::physics::Baseprotected
SENSOR_COLLISION enum valuegazebo::physics::Base
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete)gazebo::physics::Entity
SetAnimation(common::PoseAnimationPtr _anim)gazebo::physics::Entity
SetCanonicalLink(bool _value)gazebo::physics::Entity
SetCategoryBits(unsigned int _bits)=0gazebo::physics::Collisionpure virtual
SetCollideBits(unsigned int _bits)=0gazebo::physics::Collisionpure virtual
SetCollision(bool _placeable)gazebo::physics::Collision
SetInitialRelativePose(const math::Pose &_pose)gazebo::physics::Entity
SetLaserRetro(float _retro)gazebo::physics::Collision
SetMaxContacts(unsigned int _maxContacts)gazebo::physics::Collisionvirtual
SetName(const std::string &_name)gazebo::physics::Entityvirtual
SetParent(BasePtr _parent)gazebo::physics::Base
SetRelativePose(const math::Pose &_pose, bool _notify=true, bool _publish=true)gazebo::physics::Entity
SetSaveable(bool _v)gazebo::physics::Base
SetScale(const math::Vector3 &_scale)gazebo::physics::Collision
SetSelected(bool _show)gazebo::physics::Basevirtual
SetShape(ShapePtr _shape)gazebo::physics::Collision
SetState(const CollisionState &_state)gazebo::physics::Collision
SetStatic(const bool &_static)gazebo::physics::Entity
SetWorld(const WorldPtr &_newWorld)gazebo::physics::Base
SetWorldPose(const math::Pose &_pose, bool _notify=true, bool _publish=true)gazebo::physics::Entity
SetWorldPoseDirty()gazebo::physics::Collision
SetWorldTwist(const math::Vector3 &_linear, const math::Vector3 &_angular, bool _updateChildren=true)gazebo::physics::Entity
SHAPE enum valuegazebo::physics::Base
shapegazebo::physics::Collisionprotected
SLIDER_JOINT enum valuegazebo::physics::Base
SPHERE_SHAPE enum valuegazebo::physics::Base
StopAnimation()gazebo::physics::Entityvirtual
surfacegazebo::physics::Collisionprotected
UNIVERSAL_JOINT enum valuegazebo::physics::Base
Update()gazebo::physics::Baseinlinevirtual
UpdateParameters(sdf::ElementPtr _sdf)gazebo::physics::Collisionvirtual
visPubgazebo::physics::Entityprotected
VISUAL enum valuegazebo::physics::Base
visualMsggazebo::physics::Entityprotected
worldgazebo::physics::Baseprotected
worldPosegazebo::physics::Entitymutableprotected
~Base()gazebo::physics::Basevirtual
~Collision()gazebo::physics::Collisionvirtual
~Entity()gazebo::physics::Entityvirtual