17 #ifndef _RENDERING_MATERIAL_HH_
18 #define _RENDERING_MATERIAL_HH_
35 public:
static void CreateMaterials();
48 public:
static bool GetMaterialAsColor(
const std::string &_materialName,
49 common::Color &_ambient, common::Color &_diffuse,
50 common::Color &_specular, common::Color &_emissive);
Encapsulates description of a material.
Definition: common/Material.hh:34
#define GZ_RENDERING_VISIBLE
Definition: system.hh:241