18 #ifndef _GAZEBO_DARTRAYSHAPE_HH_
19 #define _GAZEBO_DARTRAYSHAPE_HH_
37 class DARTRayShapePrivate;
54 public:
virtual void Update();
59 public:
virtual void GetIntersection(
double &_dist, std::string &_entity);
65 public:
virtual void SetPoints(
const math::Vector3 &_posStart,
Definition: DARTRayShapePrivate.hh:30
#define GZ_PHYSICS_VISIBLE
Definition: system.hh:259
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:104
boost::shared_ptr< PhysicsEngine > PhysicsEnginePtr
Definition: PhysicsTypes.hh:116
DART wrapper forward declarations and typedefs.
Ray collision.
Definition: DARTRayShape.hh:40
Base class for Ray collision geometry.
Definition: RayShape.hh:40