gazebo::common::Mesh Member List

This is the complete list of members for gazebo::common::Mesh, including all inherited members.

AddMaterial(Material *_mat)gazebo::common::Mesh
AddSubMesh(SubMesh *_child)gazebo::common::Mesh
Center(const ignition::math::Vector3d &_center=ignition::math::Vector3d::Zero)gazebo::common::Mesh
FillArrays(float **_vertArr, int **_indArr) const gazebo::common::Mesh
GenSphericalTexCoord(const ignition::math::Vector3d &_center)gazebo::common::Mesh
GetAABB(ignition::math::Vector3d &_center, ignition::math::Vector3d &_minXYZ, ignition::math::Vector3d &_maxXYZ) const gazebo::common::Mesh
GetIndexCount() const gazebo::common::Mesh
GetMaterial(int _index) const gazebo::common::Mesh
GetMaterialCount() const gazebo::common::Mesh
GetMaterialIndex(const Material *_mat) const gazebo::common::Mesh
GetName() const gazebo::common::Mesh
GetNormalCount() const gazebo::common::Mesh
GetPath() const gazebo::common::Mesh
GetSkeleton() const gazebo::common::Mesh
GetSubMesh(unsigned int _i) const gazebo::common::Mesh
GetSubMesh(const std::string &_name) const gazebo::common::Mesh
GetSubMeshCount() const gazebo::common::Mesh
GetTexCoordCount() const gazebo::common::Mesh
GetVertexCount() const gazebo::common::Mesh
HasSkeleton() const gazebo::common::Mesh
Max() const gazebo::common::Mesh
Mesh()gazebo::common::Mesh
Min() const gazebo::common::Mesh
RecalculateNormals()gazebo::common::Mesh
Scale(double _factor)gazebo::common::Mesh
SetName(const std::string &_n)gazebo::common::Mesh
SetPath(const std::string &_path)gazebo::common::Mesh
SetScale(const ignition::math::Vector3d &_factor)gazebo::common::Mesh
SetSkeleton(Skeleton *_skel)gazebo::common::Mesh
Translate(const ignition::math::Vector3d &_vec)gazebo::common::Mesh
~Mesh()gazebo::common::Meshvirtual