AddIndex(unsigned int _i) | gazebo::common::SubMesh | |
AddNodeAssignment(unsigned int _vertex, unsigned int _node, float _weight) | gazebo::common::SubMesh | |
AddNormal(const ignition::math::Vector3d &_n) | gazebo::common::SubMesh | |
AddNormal(double _x, double _y, double _z) | gazebo::common::SubMesh | |
AddTexCoord(double _u, double _v) | gazebo::common::SubMesh | |
AddVertex(const ignition::math::Vector3d &_v) | gazebo::common::SubMesh | |
AddVertex(double _x, double _y, double _z) | gazebo::common::SubMesh | |
Center(const ignition::math::Vector3d &_center=ignition::math::Vector3d::Zero) | gazebo::common::SubMesh | |
CopyNormals(const std::vector< ignition::math::Vector3d > &_norms) | gazebo::common::SubMesh | |
CopyVertices(const std::vector< ignition::math::Vector3d > &_verts) | gazebo::common::SubMesh | |
FillArrays(float **_vertArr, int **_indArr) const | gazebo::common::SubMesh | |
GenSphericalTexCoord(const ignition::math::Vector3d &_center) | gazebo::common::SubMesh | |
GetIndex(unsigned int _i) const | gazebo::common::SubMesh | |
GetIndexCount() const | gazebo::common::SubMesh | |
GetMaterialIndex() const | gazebo::common::SubMesh | |
GetMaxIndex() const | gazebo::common::SubMesh | |
GetName() const | gazebo::common::SubMesh | |
GetNodeAssignment(unsigned int _i) const | gazebo::common::SubMesh | |
GetNodeAssignmentsCount() const | gazebo::common::SubMesh | |
GetNormalCount() const | gazebo::common::SubMesh | |
GetPrimitiveType() const | gazebo::common::SubMesh | |
GetTexCoordCount() const | gazebo::common::SubMesh | |
GetVertexCount() const | gazebo::common::SubMesh | |
GetVertexIndex(const ignition::math::Vector3d &_v) const | gazebo::common::SubMesh | |
HasVertex(const ignition::math::Vector3d &_v) const | gazebo::common::SubMesh | |
LINES enum value | gazebo::common::SubMesh | |
LINESTRIPS enum value | gazebo::common::SubMesh | |
Max() const | gazebo::common::SubMesh | |
Min() const | gazebo::common::SubMesh | |
Normal(unsigned int _i) const | gazebo::common::SubMesh | |
POINTS enum value | gazebo::common::SubMesh | |
PrimitiveType enum name | gazebo::common::SubMesh | |
RecalculateNormals() | gazebo::common::SubMesh | |
Scale(double _factor) | gazebo::common::SubMesh | |
SetIndexCount(unsigned int _count) | gazebo::common::SubMesh | |
SetMaterialIndex(unsigned int _index) | gazebo::common::SubMesh | |
SetName(const std::string &_n) | gazebo::common::SubMesh | |
SetNormal(unsigned int _i, const ignition::math::Vector3d &_n) | gazebo::common::SubMesh | |
SetNormalCount(unsigned int _count) | gazebo::common::SubMesh | |
SetPrimitiveType(PrimitiveType _type) | gazebo::common::SubMesh | |
SetScale(const ignition::math::Vector3d &_factor) | gazebo::common::SubMesh | |
SetTexCoord(unsigned int _i, const ignition::math::Vector2d &_t) | gazebo::common::SubMesh | |
SetTexCoordCount(unsigned int _count) | gazebo::common::SubMesh | |
SetVertex(unsigned int _i, const ignition::math::Vector3d &_v) | gazebo::common::SubMesh | |
SetVertexCount(unsigned int _count) | gazebo::common::SubMesh | |
SubMesh() | gazebo::common::SubMesh | |
SubMesh(const SubMesh *_mesh) | gazebo::common::SubMesh | |
TexCoord(unsigned int _i) const | gazebo::common::SubMesh | |
Translate(const ignition::math::Vector3d &_vec) | gazebo::common::SubMesh | |
TRIANGLES enum value | gazebo::common::SubMesh | |
TRIFANS enum value | gazebo::common::SubMesh | |
TRISTRIPS enum value | gazebo::common::SubMesh | |
Vertex(unsigned int _i) const | gazebo::common::SubMesh | |
~SubMesh() | gazebo::common::SubMesh | virtual |