18 #ifndef _GAZEBO_RTSHADERSYSTEM_HH_ 
   19 #define _GAZEBO_RTSHADERSYSTEM_HH_ 
   25 #include "gazebo/gazebo_config.h" 
   35     class RTShaderSystemPrivate;
 
   61                 SSLM_NormalMapLightingObjectSpace
 
   78       public: 
void AddScene(
ScenePtr _scene);
 
   82       public: 
void RemoveScene(
ScenePtr _scene);
 
   86       public: 
void RemoveScene(
const std::string &_scene);
 
   89       public: 
void UpdateShaders();
 
   94       public: 
static void AttachViewport(Ogre::Viewport *_viewport,
 
  100       public: 
static void DetachViewport(Ogre::Viewport *_viewport,
 
  105       public: 
void SetPerPixelLighting(
bool _set);
 
  109       public: 
void GenerateShaders(
const VisualPtr &_vis);
 
  113       public: 
void ApplyShadows(
ScenePtr _scene);
 
  117       public: 
void RemoveShadows(
ScenePtr _scene);
 
  121       public: Ogre::PSSMShadowCameraSetup *GetPSSMShadowCameraSetup() 
const;
 
  124       public: 
void Update();
 
  130       public: 
bool SetShadowTextureSize(
const unsigned int _size);
 
  134       public: 
unsigned int ShadowTextureSize() 
const;
 
  140       private: 
bool GetPaths(std::string &_coreLibsPath,
 
  141                              std::string &_cachePath);
 
  145       private: 
void UpdateShaders(
VisualPtr _vis);
 
  152       private: RTShaderSystemPrivate *dataPtr;
 
Singleton template class. 
Definition: SingletonT.hh:33
 
Normal Map lighting: lighting calculations have been stored in a light map (texture) using tangent sp...
Definition: RTShaderSystem.hh:58
 
boost::shared_ptr< Scene > ScenePtr
Definition: RenderTypes.hh:81
 
LightingModel
Definition: RTShaderSystem.hh:50
 
Per-Pixel lighting: best look. 
Definition: RTShaderSystem.hh:55
 
Implements Ogre's Run-Time Shader system. 
Definition: RTShaderSystem.hh:45
 
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:113
 
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message. 
 
Per-Vertex lighting: best performance. 
Definition: RTShaderSystem.hh:53