17 #ifndef GAZEBO_RENDERING_RENDERTYPES_HH_
18 #define GAZEBO_RENDERING_RENDERTYPES_HH_
20 #include <boost/shared_ptr.hpp>
21 #include "gazebo/gazebo_config.h"
26 #define GZ_VISIBILITY_ALL 0x0FFFFFFF
30 #define GZ_VISIBILITY_SELECTION 0x10000000
34 #define GZ_VISIBILITY_GUI 0x00000001
38 #define GZ_VISIBILITY_SELECTABLE 0x00000002
49 class WideAngleCamera;
54 class LogicalCameraVisual;
66 class ApplyWrenchVisual;
68 class LinkFrameVisual;
204 typedef boost::shared_ptr<OculusCamera> OculusCameraPtr;
boost::shared_ptr< UserCamera > UserCameraPtr
Definition: RenderTypes.hh:93
std::shared_ptr< LogicalCameraVisual > LogicalCameraVisualPtr
Definition: RenderTypes.hh:137
std::shared_ptr< Road2d > Road2dPtr
Definition: RenderTypes.hh:201
ReferenceFrame
Frame of reference.
Definition: RenderTypes.hh:239
std::shared_ptr< WrenchVisual > WrenchVisualPtr
Definition: RenderTypes.hh:129
boost::shared_ptr< GpuLaser > GpuLaserPtr
Definition: RenderTypes.hh:105
boost::shared_ptr< Distortion > DistortionPtr
Definition: RenderTypes.hh:197
std::shared_ptr< COMVisual > COMVisualPtr
Definition: RenderTypes.hh:157
std::shared_ptr< InertiaVisual > InertiaVisualPtr
Definition: RenderTypes.hh:161
A list of points, 1 vertex per point.
Definition: RenderTypes.hh:214
A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that...
Definition: RenderTypes.hh:228
std::shared_ptr< ArrowVisual > ArrowVisualPtr
Definition: RenderTypes.hh:149
std::shared_ptr< CameraVisual > CameraVisualPtr
Definition: RenderTypes.hh:133
std::shared_ptr< RFIDTagVisual > RFIDTagVisualPtr
Definition: RenderTypes.hh:169
Local frame.
Definition: RenderTypes.hh:242
std::shared_ptr< SelectionObj > SelectionObjPtr
Definition: RenderTypes.hh:189
std::shared_ptr< SonarVisual > SonarVisualPtr
Definition: RenderTypes.hh:125
RenderOpType
Type of render operation for a drawable.
Definition: RenderTypes.hh:211
A strip of connected lines, 1 vertex per line plus 1 start vertex.
Definition: RenderTypes.hh:221
boost::shared_ptr< DepthCamera > DepthCameraPtr
Definition: RenderTypes.hh:97
boost::shared_ptr< Scene > ScenePtr
Definition: RenderTypes.hh:81
boost::shared_ptr< RayQuery > RayQueryPtr
Definition: RenderTypes.hh:193
N/A.
Definition: RenderTypes.hh:235
std::weak_ptr< Visual > VisualWeakPtr
Definition: RenderTypes.hh:117
std::shared_ptr< JointVisual > JointVisualPtr
Definition: RenderTypes.hh:141
boost::shared_ptr< DynamicLines > DynamicLinesPtr
Definition: RenderTypes.hh:109
std::shared_ptr< RFIDVisual > RFIDVisualPtr
Definition: RenderTypes.hh:165
World frame.
Definition: RenderTypes.hh:248
std::shared_ptr< LinkFrameVisual > LinkFrameVisualPtr
Definition: RenderTypes.hh:181
A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that.
Definition: RenderTypes.hh:232
std::shared_ptr< ContactVisual > ContactVisualPtr
Definition: RenderTypes.hh:145
std::shared_ptr< AxisVisual > AxisVisualPtr
Definition: RenderTypes.hh:153
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:113
std::shared_ptr< ApplyWrenchVisual > ApplyWrenchVisualPtr
Definition: RenderTypes.hh:173
std::shared_ptr< LaserVisual > LaserVisualPtr
Definition: RenderTypes.hh:121
A list of triangles, 3 vertices per triangle.
Definition: RenderTypes.hh:224
std::shared_ptr< OriginVisual > OriginVisualPtr
Definition: RenderTypes.hh:177
boost::shared_ptr< WideAngleCamera > WideAngleCameraPtr
Definition: RenderTypes.hh:101
boost::shared_ptr< Light > LightPtr
Definition: RenderTypes.hh:85
Parent frame.
Definition: RenderTypes.hh:245
boost::shared_ptr< WindowManager > WindowManagerPtr
Definition: RenderTypes.hh:185
boost::shared_ptr< Camera > CameraPtr
Definition: RenderTypes.hh:89
A list of lines, 2 vertices per line.
Definition: RenderTypes.hh:217