This is the complete list of members for DepthCamera, including all inherited members.
AnimationComplete() | Camera | protectedvirtual |
animState | Camera | protected |
AspectRatio() const | Camera | |
AttachToVisual(const std::string &_visualName, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0) | Camera | |
AttachToVisual(uint32_t _id, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0) | Camera | |
AttachToVisualImpl(const std::string &_name, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0) | Camera | protectedvirtual |
AttachToVisualImpl(uint32_t _id, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0) | Camera | protectedvirtual |
AttachToVisualImpl(VisualPtr _visual, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0) | Camera | protectedvirtual |
AvgFPS() const | Camera | virtual |
bayerFrameBuffer | Camera | protected |
Camera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true) | Camera | |
camera | Camera | protected |
CameraToViewportRay(const int _screenx, const int _screeny, ignition::math::Vector3d &_origin, ignition::math::Vector3d &_dir) const | Camera | virtual |
captureData | Camera | protected |
CaptureData() const | Camera | |
captureDataOnce | Camera | protected |
connections | Camera | protected |
ConnectNewDepthFrame(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | DepthCamera | |
ConnectNewImageFrame(std::function< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | Camera | |
ConnectNewRGBPointCloud(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | DepthCamera | |
CreateDepthTexture(const std::string &_textureName) | DepthCamera | |
CreateRenderTexture(const std::string &_textureName) | Camera | |
DepthCamera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true) | DepthCamera | |
DepthData() const | DepthCamera | virtual |
depthTarget | DepthCamera | protected |
depthTexture | DepthCamera | protected |
depthViewport | DepthCamera | protected |
Direction() const | Camera | |
DisconnectNewDepthFrame(event::ConnectionPtr &_c) GAZEBO_DEPRECATED(8.0) | DepthCamera | |
DisconnectNewImageFrame(event::ConnectionPtr &_c) GAZEBO_DEPRECATED(8.0) | Camera | |
DisconnectNewRGBPointCloud(event::ConnectionPtr &_c) GAZEBO_DEPRECATED(8.0) | DepthCamera | |
EnableSaveFrame(const bool _enable) | Camera | |
FarClip() const | Camera | |
Fini() | DepthCamera | virtual |
FrameFilename() | Camera | protected |
GetScene() const | Camera | |
HFOV() const | Camera | |
ImageByteSize() const | Camera | |
ImageByteSize(const unsigned int _width, const unsigned int _height, const std::string &_format) | Camera | static |
ImageData(const unsigned int i=0) const | Camera | virtual |
ImageDepth() const | Camera | |
imageFormat | Camera | protected |
ImageFormat() const | Camera | |
imageHeight | Camera | protected |
ImageHeight() const | Camera | virtual |
imageWidth | Camera | protected |
ImageWidth() const | Camera | virtual |
Init() | DepthCamera | virtual |
initialized | Camera | protected |
Initialized() const | Camera | |
IsAnimating() const | Camera | |
IsVisible(VisualPtr _visual) | Camera | |
IsVisible(const std::string &_visualName) | Camera | |
lastRenderWallTime | Camera | protected |
LastRenderWallTime() const | Camera | |
LensDistortion() const | Camera | |
Load(sdf::ElementPtr _sdf) | DepthCamera | virtual |
Load() | DepthCamera | virtual |
MoveToPosition(const ignition::math::Pose3d &_pose, const double _time) | Camera | virtual |
MoveToPositions(const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=NULL) | Camera | |
name | Camera | protected |
Name() const | Camera | |
NearClip() const | Camera | |
newData | Camera | protected |
newImageFrame | Camera | protected |
OgreCamera() const | Camera | |
OgreViewport() const | Camera | |
onAnimationComplete | Camera | protected |
Pitch(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL) | Camera | |
PostRender() | DepthCamera | virtual |
prevAnimTime | Camera | protected |
Project(const ignition::math::Vector3d &_pt) const | Camera | virtual |
ProjectionMatrix() const | Camera | |
ProjectionType() const | Camera | |
ReadPixelBuffer() | Camera | protected |
Render(const bool _force=false) | Camera | virtual |
RenderRate() const | Camera | |
renderTarget | Camera | protected |
renderTexture | Camera | protected |
RenderTexture() const | Camera | |
requests | Camera | protected |
ResetVideo() | Camera | |
Right() const | Camera | |
Roll(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL) | Camera | |
saveCount | Camera | protected |
SaveFrame(const std::string &_filename) | Camera | |
SaveFrame(const unsigned char *_image, const unsigned int _width, const unsigned int _height, const int _depth, const std::string &_format, const std::string &_filename) | Camera | static |
saveFrameBuffer | Camera | protected |
SaveVideo(const std::string &_filename) | Camera | |
scene | Camera | protected |
SceneNode() const | Camera | |
sceneNode | Camera | protected |
scopedName | Camera | protected |
ScopedName() const | Camera | |
scopedUniqueName | Camera | protected |
screenshotPath | Camera | protected |
ScreenshotPath() const | Camera | |
sdf | Camera | protected |
SetAspectRatio(float _ratio) | Camera | |
SetBackgroundColor(const common::Color &_color) | Camera | virtual |
SetCaptureData(const bool _value) | Camera | |
SetCaptureDataOnce() | Camera | |
SetClipDist(const float _near, const float _far) | Camera | virtual |
SetClipDist() | Camera | protectedvirtual |
SetDepthTarget(Ogre::RenderTarget *_target) | DepthCamera | virtual |
SetFixedYawAxis(const bool _useFixed, const ignition::math::Vector3d &_fixedAxis=ignition::math::Vector3d::UnitY) | Camera | protectedvirtual |
SetHFOV(const ignition::math::Angle &_angle) | Camera | |
SetImageHeight(const unsigned int _h) | Camera | |
SetImageSize(const unsigned int _w, const unsigned int _h) | Camera | |
SetImageWidth(const unsigned int _w) | Camera | |
SetName(const std::string &_name) | Camera | |
SetProjectionType(const std::string &_type) | Camera | virtual |
SetRenderRate(const double _hz) | Camera | |
SetRenderTarget(Ogre::RenderTarget *_target) | Camera | virtual |
SetSaveFramePathname(const std::string &_pathname) | Camera | |
SetScene(ScenePtr _scene) | Camera | |
SetSceneNode(Ogre::SceneNode *_node) | Camera | |
SetTrackInheritYaw(const bool _inheritYaw) | Camera | |
SetTrackIsStatic(const bool _isStatic) | Camera | |
SetTrackMaxDistance(const double _dist) | Camera | |
SetTrackMinDistance(const double _dist) | Camera | |
SetTrackPosition(const ignition::math::Vector3d &_pos) | Camera | |
SetTrackUseModelFrame(const bool _useModelFrame) | Camera | |
SetWindowId(unsigned int _windowId) | Camera | |
SetWorldPose(const math::Pose &_pose) GAZEBO_DEPRECATED(8.0) | Camera | virtual |
SetWorldPose(const ignition::math::Pose3d &_pose) | Camera | virtual |
SetWorldPosition(const ignition::math::Vector3d &_pos) | Camera | |
SetWorldRotation(const ignition::math::Quaterniond &_quat) | Camera | |
ShowWireframe(const bool _s) | Camera | |
StartVideo(const std::string &_format, const std::string &_filename="") | Camera | |
StopVideo() | Camera | |
TextureHeight() const | Camera | |
textureHeight | Camera | protected |
TextureWidth() const | Camera | |
textureWidth | Camera | protected |
ToggleShowWireframe() | Camera | |
TrackedVisual() const | Camera | |
TrackInheritYaw() const | Camera | |
TrackIsStatic() const | Camera | |
TrackMaxDistance() const | Camera | |
TrackMinDistance() const | Camera | |
TrackPosition() const | Camera | |
TrackUseModelFrame() const | Camera | |
TrackVisual(const std::string &_visualName) | Camera | |
TrackVisualImpl(const std::string &_visualName) | Camera | protected |
TrackVisualImpl(VisualPtr _visual) | Camera | protectedvirtual |
Translate(const ignition::math::Vector3d &_direction) | Camera | |
TriangleCount() const | Camera | virtual |
Up() const | Camera | |
Update() | Camera | virtual |
UpdateFOV() | Camera | protectedvirtual |
VFOV() const | Camera | |
viewport | Camera | protected |
ViewportHeight() const | Camera | |
ViewportWidth() const | Camera | |
windowId | Camera | protected |
WindowId() const | Camera | |
WorldPointOnPlane(const int _x, const int _y, const ignition::math::Planed &_plane, ignition::math::Vector3d &_result) | Camera | |
WorldPose() const | Camera | |
WorldPosition() const | Camera | |
WorldRotation() const | Camera | |
Yaw(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_WORLD) | Camera | |
ZValue(const int _x, const int _y) | Camera | |
~Camera() | Camera | virtual |
~DepthCamera() | DepthCamera | virtual |