DepthCamera Member List

This is the complete list of members for DepthCamera, including all inherited members.

AnimationComplete()Cameraprotectedvirtual
animStateCameraprotected
AspectRatio() const Camera
AttachToVisual(const std::string &_visualName, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0)Camera
AttachToVisual(uint32_t _id, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0)Camera
AttachToVisualImpl(const std::string &_name, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0)Cameraprotectedvirtual
AttachToVisualImpl(uint32_t _id, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0)Cameraprotectedvirtual
AttachToVisualImpl(VisualPtr _visual, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0)Cameraprotectedvirtual
AvgFPS() const Cameravirtual
bayerFrameBufferCameraprotected
Camera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true)Camera
cameraCameraprotected
CameraToViewportRay(const int _screenx, const int _screeny, ignition::math::Vector3d &_origin, ignition::math::Vector3d &_dir) const Cameravirtual
captureDataCameraprotected
CaptureData() const Camera
captureDataOnceCameraprotected
connectionsCameraprotected
ConnectNewDepthFrame(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber)DepthCamera
ConnectNewImageFrame(std::function< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber)Camera
ConnectNewRGBPointCloud(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber)DepthCamera
CreateDepthTexture(const std::string &_textureName)DepthCamera
CreateRenderTexture(const std::string &_textureName)Camera
DepthCamera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true)DepthCamera
DepthData() const DepthCameravirtual
depthTargetDepthCameraprotected
depthTextureDepthCameraprotected
depthViewportDepthCameraprotected
Direction() const Camera
DisconnectNewDepthFrame(event::ConnectionPtr &_c) GAZEBO_DEPRECATED(8.0)DepthCamera
DisconnectNewImageFrame(event::ConnectionPtr &_c) GAZEBO_DEPRECATED(8.0)Camera
DisconnectNewRGBPointCloud(event::ConnectionPtr &_c) GAZEBO_DEPRECATED(8.0)DepthCamera
EnableSaveFrame(const bool _enable)Camera
FarClip() const Camera
Fini()DepthCameravirtual
FrameFilename()Cameraprotected
GetScene() const Camera
HFOV() const Camera
ImageByteSize() const Camera
ImageByteSize(const unsigned int _width, const unsigned int _height, const std::string &_format)Camerastatic
ImageData(const unsigned int i=0) const Cameravirtual
ImageDepth() const Camera
imageFormatCameraprotected
ImageFormat() const Camera
imageHeightCameraprotected
ImageHeight() const Cameravirtual
imageWidthCameraprotected
ImageWidth() const Cameravirtual
Init()DepthCameravirtual
initializedCameraprotected
Initialized() const Camera
IsAnimating() const Camera
IsVisible(VisualPtr _visual)Camera
IsVisible(const std::string &_visualName)Camera
lastRenderWallTimeCameraprotected
LastRenderWallTime() const Camera
LensDistortion() const Camera
Load(sdf::ElementPtr _sdf)DepthCameravirtual
Load()DepthCameravirtual
MoveToPosition(const ignition::math::Pose3d &_pose, const double _time)Cameravirtual
MoveToPositions(const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=NULL)Camera
nameCameraprotected
Name() const Camera
NearClip() const Camera
newDataCameraprotected
newImageFrameCameraprotected
OgreCamera() const Camera
OgreViewport() const Camera
onAnimationCompleteCameraprotected
Pitch(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL)Camera
PostRender()DepthCameravirtual
prevAnimTimeCameraprotected
Project(const ignition::math::Vector3d &_pt) const Cameravirtual
ProjectionMatrix() const Camera
ProjectionType() const Camera
ReadPixelBuffer()Cameraprotected
Render(const bool _force=false)Cameravirtual
RenderRate() const Camera
renderTargetCameraprotected
renderTextureCameraprotected
RenderTexture() const Camera
requestsCameraprotected
ResetVideo()Camera
Right() const Camera
Roll(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL)Camera
saveCountCameraprotected
SaveFrame(const std::string &_filename)Camera
SaveFrame(const unsigned char *_image, const unsigned int _width, const unsigned int _height, const int _depth, const std::string &_format, const std::string &_filename)Camerastatic
saveFrameBufferCameraprotected
SaveVideo(const std::string &_filename)Camera
sceneCameraprotected
SceneNode() const Camera
sceneNodeCameraprotected
scopedNameCameraprotected
ScopedName() const Camera
scopedUniqueNameCameraprotected
screenshotPathCameraprotected
ScreenshotPath() const Camera
sdfCameraprotected
SetAspectRatio(float _ratio)Camera
SetBackgroundColor(const common::Color &_color)Cameravirtual
SetCaptureData(const bool _value)Camera
SetCaptureDataOnce()Camera
SetClipDist(const float _near, const float _far)Cameravirtual
SetClipDist()Cameraprotectedvirtual
SetDepthTarget(Ogre::RenderTarget *_target)DepthCameravirtual
SetFixedYawAxis(const bool _useFixed, const ignition::math::Vector3d &_fixedAxis=ignition::math::Vector3d::UnitY)Cameraprotectedvirtual
SetHFOV(const ignition::math::Angle &_angle)Camera
SetImageHeight(const unsigned int _h)Camera
SetImageSize(const unsigned int _w, const unsigned int _h)Camera
SetImageWidth(const unsigned int _w)Camera
SetName(const std::string &_name)Camera
SetProjectionType(const std::string &_type)Cameravirtual
SetRenderRate(const double _hz)Camera
SetRenderTarget(Ogre::RenderTarget *_target)Cameravirtual
SetSaveFramePathname(const std::string &_pathname)Camera
SetScene(ScenePtr _scene)Camera
SetSceneNode(Ogre::SceneNode *_node)Camera
SetTrackInheritYaw(const bool _inheritYaw)Camera
SetTrackIsStatic(const bool _isStatic)Camera
SetTrackMaxDistance(const double _dist)Camera
SetTrackMinDistance(const double _dist)Camera
SetTrackPosition(const ignition::math::Vector3d &_pos)Camera
SetTrackUseModelFrame(const bool _useModelFrame)Camera
SetWindowId(unsigned int _windowId)Camera
SetWorldPose(const math::Pose &_pose) GAZEBO_DEPRECATED(8.0)Cameravirtual
SetWorldPose(const ignition::math::Pose3d &_pose)Cameravirtual
SetWorldPosition(const ignition::math::Vector3d &_pos)Camera
SetWorldRotation(const ignition::math::Quaterniond &_quat)Camera
ShowWireframe(const bool _s)Camera
StartVideo(const std::string &_format, const std::string &_filename="")Camera
StopVideo()Camera
TextureHeight() const Camera
textureHeightCameraprotected
TextureWidth() const Camera
textureWidthCameraprotected
ToggleShowWireframe()Camera
TrackedVisual() const Camera
TrackInheritYaw() const Camera
TrackIsStatic() const Camera
TrackMaxDistance() const Camera
TrackMinDistance() const Camera
TrackPosition() const Camera
TrackUseModelFrame() const Camera
TrackVisual(const std::string &_visualName)Camera
TrackVisualImpl(const std::string &_visualName)Cameraprotected
TrackVisualImpl(VisualPtr _visual)Cameraprotectedvirtual
Translate(const ignition::math::Vector3d &_direction)Camera
TriangleCount() const Cameravirtual
Up() const Camera
Update()Cameravirtual
UpdateFOV()Cameraprotectedvirtual
VFOV() const Camera
viewportCameraprotected
ViewportHeight() const Camera
ViewportWidth() const Camera
windowIdCameraprotected
WindowId() const Camera
WorldPointOnPlane(const int _x, const int _y, const ignition::math::Planed &_plane, ignition::math::Vector3d &_result)Camera
WorldPose() const Camera
WorldPosition() const Camera
WorldRotation() const Camera
Yaw(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_WORLD)Camera
ZValue(const int _x, const int _y)Camera
~Camera()Cameravirtual
~DepthCamera()DepthCameravirtual