Base class of an item in the editor. More...
#include <EditorItem.hh>
Inherits QObject.
Inherited by RectItem, and SegmentItem.
Signals | |
| void | ColorChanged (const ignition::math::Color &_color) |
| Qt signal emitted when the editor item's 3D color has changed. More... | |
| void | DepthChanged (const double _depth) |
| Qt signal emitted when the editor item depth has changed. More... | |
| void | HeightChanged (const double _height) |
| Qt signal emitted when the editor item height has changed. More... | |
| void | ItemDeleted () |
| Qt signal emitted when the editor item is being deleted. More... | |
| void | LevelChanged (const int _level) |
| Qt signal emitted when the editor item's level has changed. More... | |
| void | PoseChanged (const double _x, const double _y, const double _z, const double _roll, const double _pitch, const double _yaw) |
| Qt signal emitted when the editor item pose has changed. More... | |
| void | PoseOriginTransformed (const double _x, const double _y, const double _z, const double _roll, const double _pitch, const double _yaw) |
| Qt signal emitted when the editor item pose origin has changed. More... | |
| void | PositionChanged (const double _x, const double _y, const double _z) |
| Qt signal emitted when the editor item position has changed. More... | |
| void | PosXChanged (const double _posX) |
| Qt signal emitted when the editor item's X position has changed. More... | |
| void | PosYChanged (const double _posY) |
| Qt signal emitted when the editor item's Y position has changed. More... | |
| void | PosZChanged (const double _posZ) |
| Qt signal emitted when the editor item's Z position has changed. More... | |
| void | RotationChanged (const double _roll, const double _pitch, const double _yaw) |
| Qt signal emitted when the editor item rotation has changed. More... | |
| void | SizeChanged (const double _width, const double _depth, const double _height) |
| Qt signal emitted when the editor item size has changed. More... | |
| void | TextureChanged (const std::string &_texture) |
| Qt signal emitted when the editor item's 3D texture has changed. More... | |
| void | TransparencyChanged (const float _transparency) |
| Qt signal emitted when the editor item's 3D transparency has changed. More... | |
| void | WidthChanged (const double _width) |
| Qt signal emitted when the editor item width has changed. More... | |
| void | YawChanged (const double _yaw) |
| Qt signal emitted when the editor item yaw rotation has changed. More... | |
Public Member Functions | |
| EditorItem () | |
| Constructor. More... | |
| ~EditorItem () | |
| Destructor. More... | |
| virtual ignition::math::Color | Color3d () const |
| Get the associated 3D visual's color. More... | |
| virtual std::string | ItemType () const |
| Get the type of the editor item. More... | |
| int | Level () const |
| Get the level in which this building item is located. More... | |
| double | LevelBaseHeight () const |
| Get the base height of this level relative to the ground plane. More... | |
| virtual std::string | Name () const |
| Get the name of the editor item. More... | |
| virtual ignition::math::Vector3d | ScenePosition () const |
| Get the scene position of editor item. More... | |
| virtual double | SceneRotation () const |
| Get the scene rotation of the editor item. More... | |
| void | Set3dTransparency (const float _transparency) |
| Set the transparency of the associated 3D visual. More... | |
| void | SetColor3d (const ignition::math::Color &_color) |
| Set the associated 3D visual's color. More... | |
| virtual void | SetHighlighted (const bool _highlighted) |
| Set whether this item should be highlighted or not. More... | |
| void | SetLevel (const int _level) |
| Set the level of this building item. More... | |
| void | SetLevelBaseHeight (const double _height) |
| Set the base height of this level relative to the ground plane. More... | |
| virtual void | SetName (const std::string &_name) |
| Set the name of this editor item. More... | |
| void | SetTexture3d (const std::string &_texture) |
| Set the associated 3D visual's texture. More... | |
| virtual ignition::math::Vector3d | Size () const |
| Get the size of the item in pixels. More... | |
| virtual std::string | Texture3d () const |
| Get the associated 3D visual's texture. More... | |
| int | ZValueIdle () const |
| Get the z value of this item when in idle state. More... | |
| int | ZValueSelected () const |
| Get the z value of this item when in selected state. More... | |
Protected Attributes | |
| std::string | editorType |
| Type of editor item. More... | |
| bool | highlighted |
| Flag to indicate whether this item is currently highlighted or not. More... | |
| double | itemScale |
| Scale for converting from pixel to metric units. More... | |
| int | level |
| Level that this item is on. More... | |
| double | levelBaseHeight |
| Vertical distance from the building's base to the base of the level this editor is in. More... | |
| std::string | name |
| Name of editor item. More... | |
| ignition::math::Color | visual3dColor |
| Color of the associated 3D visual. More... | |
| std::string | visual3dTexture |
| Texture of the associated 3D visual. More... | |
| float | visual3dTransparency |
| Transparency of the associated 3D visual. More... | |
| int | zValueIdle |
| Z ordering of the rect item when idle (unselected.) More... | |
| int | zValueSelected |
| Z ordering of the rect item when selected. More... | |
Base class of an item in the editor.
| EditorItem | ( | ) |
Constructor.
| ~EditorItem | ( | ) |
Destructor.
|
virtual |
Get the associated 3D visual's color.
|
signal |
Qt signal emitted when the editor item's 3D color has changed.
| [in] | _color | Color. |
|
signal |
Qt signal emitted when the editor item depth has changed.
| [in] | _depth | Depth of item in pixels. |
|
signal |
Qt signal emitted when the editor item height has changed.
| [in] | _height | Height of item in pixels. |
|
signal |
Qt signal emitted when the editor item is being deleted.
|
virtual |
Get the type of the editor item.
| int Level | ( | ) | const |
Get the level in which this building item is located.
| double LevelBaseHeight | ( | ) | const |
Get the base height of this level relative to the ground plane.
|
signal |
Qt signal emitted when the editor item's level has changed.
| [in] | _level | Level. |
|
virtual |
Get the name of the editor item.
|
signal |
Qt signal emitted when the editor item pose has changed.
| [in] | _x | X position of item in pixels. |
| [in] | _y | Y position of item in pixels. |
| [in] | _z | Z position of item in pixels. |
| [in] | _roll | Roll rotation of item in degrees. |
| [in] | _pitch | Pitch rotation of item in degrees. |
| [in] | _yaw | Yaw rotation of item in degrees. |
|
signal |
Qt signal emitted when the editor item pose origin has changed.
| [in] | _x | X position of item in pixels. |
| [in] | _y | Y position of item in pixels. |
| [in] | _z | Z position of item in pixels. |
| [in] | _roll | Roll rotation of item in degrees. |
| [in] | _pitch | Pitch rotation of item in degrees. |
| [in] | _yaw | Yaw rotation of item in degrees. |
|
signal |
Qt signal emitted when the editor item position has changed.
| [in] | _x | X position of item in pixels. |
| [in] | _y | Y position of item in pixels. |
| [in] | _z | Z position of item in pixels. |
|
signal |
Qt signal emitted when the editor item's X position has changed.
| [in] | _x | X position of item in pixels. |
|
signal |
Qt signal emitted when the editor item's Y position has changed.
| [in] | _y | Y position of item in pixels. |
|
signal |
Qt signal emitted when the editor item's Z position has changed.
| [in] | _z | Z position of item in pixels. |
|
signal |
Qt signal emitted when the editor item rotation has changed.
| [in] | _roll | Roll rotation of item in degrees. |
| [in] | _pitch | Pitch rotation of item in degrees. |
| [in] | _yaw | Yaw rotation of item in degrees. |
|
virtual |
Get the scene position of editor item.
Reimplemented in RectItem, SegmentItem, FloorItem, StairsItem, DoorItem, and WindowItem.
|
virtual |
Get the scene rotation of the editor item.
Reimplemented in RectItem, SegmentItem, FloorItem, StairsItem, DoorItem, and WindowItem.
| void Set3dTransparency | ( | const float | _transparency | ) |
Set the transparency of the associated 3D visual.
| [in] | _transparency | Transparency. |
| void SetColor3d | ( | const ignition::math::Color & | _color | ) |
Set the associated 3D visual's color.
| [in] | _color | Color. |
|
virtual |
Set whether this item should be highlighted or not.
| [in] | _highlighted | True for highlighted. |
Reimplemented in RectItem, and WallSegmentItem.
| void SetLevel | ( | const int | _level | ) |
Set the level of this building item.
| [in] | _level | Level number. |
| void SetLevelBaseHeight | ( | const double | _height | ) |
Set the base height of this level relative to the ground plane.
| [in] | _height | Base height. |
|
virtual |
Set the name of this editor item.
| [in] | _name | Name to set the editor item to. |
| void SetTexture3d | ( | const std::string & | _texture | ) |
Set the associated 3D visual's texture.
| [in] | _texture | Texture. |
|
virtual |
Get the size of the item in pixels.
Reimplemented in RectItem, SegmentItem, FloorItem, StairsItem, DoorItem, and WindowItem.
|
signal |
Qt signal emitted when the editor item size has changed.
| [in] | _width | Width of item in pixels. |
| [in] | _depth | Depth of item in pixels. |
| [in] | _height | Height of item in pixels. |
|
virtual |
Get the associated 3D visual's texture.
|
signal |
Qt signal emitted when the editor item's 3D texture has changed.
| [in] | _texture | Texture. |
|
signal |
Qt signal emitted when the editor item's 3D transparency has changed.
| [in] | _transparency | Transparency. |
|
signal |
Qt signal emitted when the editor item width has changed.
| [in] | _width | Width of item in pixels. |
|
signal |
Qt signal emitted when the editor item yaw rotation has changed.
| [in] | _yaw | Yaw rotation of item in degrees. |
| int ZValueIdle | ( | ) | const |
Get the z value of this item when in idle state.
| int ZValueSelected | ( | ) | const |
Get the z value of this item when in selected state.
|
protected |
Type of editor item.
|
protected |
Flag to indicate whether this item is currently highlighted or not.
|
protected |
Scale for converting from pixel to metric units.
|
protected |
Level that this item is on.
|
protected |
Vertical distance from the building's base to the base of the level this editor is in.
|
protected |
Name of editor item.
|
protected |
Color of the associated 3D visual.
|
protected |
Texture of the associated 3D visual.
|
protected |
Transparency of the associated 3D visual.
|
protected |
Z ordering of the rect item when idle (unselected.)
|
protected |
Z ordering of the rect item when selected.