| ▼Nsdf | Namespace for Simulation Description Format parser |
| ►NSDF_VERSION_NAMESPACE | |
| CSensor | Information about an SDF sensor |
| ►Nv10 | |
| ►Nfilesystem | |
| CDirIter | A class for iterating over all items in a directory |
| CActor | Provides a description of an actor |
| CAirPressure | AirPressure contains information about a general purpose fluid pressure sensor |
| CAltimeter | Altimeter contains information about an altimeter sensor |
| CAnimation | Animation in Actor |
| CAssertionInternalError | Class for generating Exceptions which come from sdf assertions. They include information about the assertion expression violated, function where problem appeared and assertion debug message |
| CAtmosphere | Information about an atmospheric model and related parameters such as temperature and pressure at sea level |
| CBox | Box represents a box shape, and is usually accessed through a Geometry |
| CCamera | Information about a monocular camera sensor |
| CCollision | A collision element descibes the collision properties associated with a link |
| CColor | Defines a color |
| ►CConsole | Message, error, warning, and logging functionality |
| CConsoleStream | An ostream-like class that we'll use for logging |
| CConsolePrivate | |
| CContact | Contact information for a surface |
| CCylinder | Cylinder represents a cylinder shape, and is usually accessed through a Geometry |
| CElement | SDF Element class |
| CElementPrivate | |
| CError | |
| CException | Class for generating exceptions |
| CFrame | A Frame element descibes the properties associated with an explicit frame defined in a Model or World |
| CGeometry | Geometry provides access to a shape, such as a Box |
| CGui | |
| CHeightmap | Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry |
| CHeightmapBlend | Blend information to be used between textures on heightmaps |
| CHeightmapTexture | Texture to be used on heightmaps |
| CImu | Imu contains information about an imu sensor |
| CInertia | A class for inertial information about a link |
| CInternalError | Class for generating Internal Gazebo Errors: those errors which should never happend and represent programming bugs |
| CJoint | |
| CJointAxis | Parameters related to the axis of rotation for rotational joints, and the axis of translation for prismatic joints |
| CLidar | Lidar contains information about a Lidar sensor |
| CLight | Provides a description of a light source |
| CLink | |
| CMagnetometer | Magnetometer contains information about a magnetometer sensor |
| CMaterial | This class contains visual material properties |
| CMesh | Mesh represents a mesh shape, and is usually accessed through a Geometry |
| CModel | |
| CNoise | Information about a noise model, such as a Gaussian distribution |
| CParam | A parameter class |
| CParamPrivate | |
| CParamStreamer | |
| CParticleEmitter | A description of a particle emitter, which can be attached to a link |
| CPbr | This class provides access to Physically-Based-Rendering (PBR) material workflows |
| CPbrWorkflow | This class contains Physically-Based-Rendering (PBR) workflow properties |
| CPhysics | The physics element specifies the type and properties of a dynamics engine |
| CPlane | Plane represents a plane shape, and is usually accessed through a Geometry |
| CRoot | Root class that acts as an entry point to the SDF document model |
| CScene | |
| CSDF | Base SDF class |
| CSemanticPose | SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a PoseRelativeToGraph |
| CSky | |
| CSphere | Sphere represents a sphere shape, and is usually accessed through a Geometry |
| CSurface | Surface information for a collision |
| CTime | A Time class, can be used to hold wall- or sim-time |
| CTrajectory | Trajectory for Animation |
| CVisual | |
| CWaypoint | Waypoint for Trajectory |
| CWorld | |
| ►Nfilesystem | |
| CDirIter | A class for iterating over all items in a directory |
| CActor | Provides a description of an actor |
| CAirPressure | AirPressure contains information about a general purpose fluid pressure sensor |
| CAltimeter | Altimeter contains information about an altimeter sensor |
| CAnimation | Animation in Actor |
| CAssertionInternalError | Class for generating Exceptions which come from sdf assertions. They include information about the assertion expression violated, function where problem appeared and assertion debug message |
| CAtmosphere | Information about an atmospheric model and related parameters such as temperature and pressure at sea level |
| CBox | Box represents a box shape, and is usually accessed through a Geometry |
| CCamera | Information about a monocular camera sensor |
| CCollision | A collision element descibes the collision properties associated with a link |
| CColor | Defines a color |
| ►CConsole | Message, error, warning, and logging functionality |
| CConsoleStream | An ostream-like class that we'll use for logging |
| CConsolePrivate | |
| CContact | Contact information for a surface |
| CCylinder | Cylinder represents a cylinder shape, and is usually accessed through a Geometry |
| CElement | SDF Element class |
| CElementPrivate | |
| CError | |
| CException | Class for generating exceptions |
| CFrame | A Frame element descibes the properties associated with an explicit frame defined in a Model or World |
| CGeometry | Geometry provides access to a shape, such as a Box |
| CGui | |
| CHeightmap | Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry |
| CHeightmapBlend | Blend information to be used between textures on heightmaps |
| CHeightmapTexture | Texture to be used on heightmaps |
| CImu | Imu contains information about an imu sensor |
| CInertia | A class for inertial information about a link |
| CInternalError | Class for generating Internal Gazebo Errors: those errors which should never happend and represent programming bugs |
| CJoint | |
| CJointAxis | Parameters related to the axis of rotation for rotational joints, and the axis of translation for prismatic joints |
| CLidar | Lidar contains information about a Lidar sensor |
| CLight | Provides a description of a light source |
| CLink | |
| CMagnetometer | Magnetometer contains information about a magnetometer sensor |
| CMaterial | This class contains visual material properties |
| CMesh | Mesh represents a mesh shape, and is usually accessed through a Geometry |
| CModel | |
| CNoise | Information about a noise model, such as a Gaussian distribution |
| CParam | A parameter class |
| CParamPrivate | |
| CParamStreamer | |
| CParticleEmitter | A description of a particle emitter, which can be attached to a link |
| CPbr | This class provides access to Physically-Based-Rendering (PBR) material workflows |
| CPbrWorkflow | This class contains Physically-Based-Rendering (PBR) workflow properties |
| CPhysics | The physics element specifies the type and properties of a dynamics engine |
| CPlane | Plane represents a plane shape, and is usually accessed through a Geometry |
| CRoot | Root class that acts as an entry point to the SDF document model |
| CScene | |
| CSDF | Base SDF class |
| CSemanticPose | SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a PoseRelativeToGraph |
| CSensor | Information about an SDF sensor |
| CSky | |
| CSphere | Sphere represents a sphere shape, and is usually accessed through a Geometry |
| CSurface | Surface information for a collision |
| CTime | A Time class, can be used to hold wall- or sim-time |
| CTrajectory | Trajectory for Animation |
| CVisual | |
| CWaypoint | Waypoint for Trajectory |
| CWorld | |