18 #ifndef SDF_INTERFACE_FRAME_HH_ 19 #define SDF_INTERFACE_FRAME_HH_ 23 #include <ignition/math/Pose3.hh> 24 #include <ignition/utils/ImplPtr.hh> 26 #include "sdf/sdf_config.h" 31 inline namespace SDF_VERSION_NAMESPACE
44 const std::string &_attachedTo,
const ignition::math::Pose3d &_pose);
48 public:
const std::string &Name()
const;
53 public:
const std::string &AttachedTo()
const;
57 public:
const ignition::math::Pose3d &PoseInAttachedToFrame()
const;
60 IGN_UTILS_IMPL_PTR(dataPtr)
Interface element representing an explicit frame.
Definition: InterfaceFrame.hh:34
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:41
namespace for Simulation Description Format parser
Definition: Actor.hh:33