18 #ifndef SDF_INTERFACE_LINK_HH_    19 #define SDF_INTERFACE_LINK_HH_    23 #include <ignition/math/Pose3.hh>    24 #include <ignition/utils/ImplPtr.hh>    26 #include "sdf/sdf_config.h"    31 inline namespace SDF_VERSION_NAMESPACE
    40               const std::string &_name, 
const ignition::math::Pose3d &_pose);
    44   public: 
const std::string &Name() 
const;
    48   public: 
const ignition::math::Pose3d &PoseInModelFrame() 
const;
    51   IGN_UTILS_IMPL_PTR(dataPtr)
 
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported. 
Definition: system_util.hh:41
 
Interface element representing a Link. 
Definition: InterfaceLink.hh:34
 
namespace for Simulation Description Format parser 
Definition: Actor.hh:33