18 #ifndef SDF_INTERFACE_MODEL_POSE_GRAPH 19 #define SDF_INTERFACE_MODEL_POSE_GRAPH 25 #include <ignition/math/Pose3.hh> 26 #include <ignition/utils/ImplPtr.hh> 30 #include "sdf/sdf_config.h" 35 inline namespace SDF_VERSION_NAMESPACE
39 struct PoseRelativeToGraph;
49 public:
sdf::Errors ResolveNestedModelFramePoseInWorldFrame(
50 ignition::math::Pose3d &_pose)
const;
55 public:
sdf::Errors ResolveNestedFramePose(ignition::math::Pose3d &_pose,
56 const std::string &_frameName,
57 const std::string &_relativeTo =
"world")
const;
64 const sdf::ScopedGraph<sdf::PoseRelativeToGraph> &_graph);
68 IGN_UTILS_IMPL_PTR(dataPtr)
Interface element representing a Model.
Definition: InterfaceModel.hh:57
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:98
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:41
namespace for Simulation Description Format parser
Definition: Actor.hh:33
Class used in reposture callbacks of custom parsers to resolve poses.
Definition: InterfaceModelPoseGraph.hh:44