#include <string>
#include <ignition/utils/ImplPtr.hh>
#include "sdf/Element.hh"
#include "sdf/Types.hh"
#include "sdf/sdf_config.h"
#include "sdf/system_util.hh"
Go to the source code of this file.
Classes | |
class | sdf::v11::Material |
This class contains visual material properties. More... | |
Namespaces | |
sdf | |
namespace for Simulation Description Format parser | |
sdf::v11 | |
Enumerations | |
enum | sdf::v11::ShaderType : int { sdf::v11::ShaderType::PIXEL = 0, sdf::v11::ShaderType::VERTEX = 1, sdf::v11::ShaderType::NORMAL_MAP_OBJECTSPACE = 2, sdf::v11::ShaderType::NORMAL_MAP_TANGENTSPACE = 3 } |