21 #include <ignition/math/Color.hh> 22 #include <ignition/utils/ImplPtr.hh> 26 #include "sdf/sdf_config.h" 32 inline namespace SDF_VERSION_NAMESPACE {
40 public:
double Time()
const;
44 public:
void SetTime(
double _time);
48 public:
double Sunrise()
const;
52 public:
void SetSunrise(
double _time);
56 public:
double Sunset()
const;
60 public:
void SetSunset(
double _time);
64 public:
double CloudSpeed()
const;
68 public:
void SetCloudSpeed(
double _speed);
72 public: ignition::math::Angle CloudDirection()
const;
76 public:
void SetCloudDirection(
const ignition::math::Angle &_angle);
80 public:
double CloudHumidity()
const;
84 public:
void SetCloudHumidity(
double _humidity);
88 public:
double CloudMeanSize()
const;
92 public:
void SetCloudMeanSize(
double _size);
96 public: ignition::math::Color CloudAmbient()
const;
100 public:
void SetCloudAmbient(
const ignition::math::Color &_ambient);
117 IGN_UTILS_IMPL_PTR(dataPtr)
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:98
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:41
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
A Time class, can be used to hold wall- or sim-time.
Definition: Types.hh:169
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
namespace for Simulation Description Format parser
Definition: Actor.hh:33