17 #ifndef SDF_SPHERE_HH_ 18 #define SDF_SPHERE_HH_ 20 #include <ignition/math/Sphere.hh> 21 #include <ignition/utils/ImplPtr.hh> 25 #include <sdf/sdf_config.h> 30 inline namespace SDF_VERSION_NAMESPACE {
48 public:
double Radius()
const;
52 public:
void SetRadius(
const double _radius);
56 public:
const ignition::math::Sphered &Shape()
const;
60 public: ignition::math::Sphered &Shape();
69 IGN_UTILS_IMPL_PTR(dataPtr)
Sphere represents a sphere shape, and is usually accessed through a Geometry.
Definition: Sphere.hh:33
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:98
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:41
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
namespace for Simulation Description Format parser
Definition: Actor.hh:33