▼Nsdf | Namespace for Simulation Description Format parser |
►Nv11 | |
►Nfilesystem | |
CDirIter | A class for iterating over all items in a directory |
CActor | Provides a description of an actor |
CAirPressure | AirPressure contains information about a general purpose fluid pressure sensor |
CAltimeter | Altimeter contains information about an altimeter sensor |
CAnimation | Animation in Actor |
CAssertionInternalError | Class for generating Exceptions which come from sdf assertions. They include information about the assertion expression violated, function where problem appeared and assertion debug message |
CAtmosphere | Information about an atmospheric model and related parameters such as temperature and pressure at sea level |
CBox | Box represents a box shape, and is usually accessed through a Geometry |
CCamera | Information about a monocular camera sensor |
CCapsule | Capsule represents a capsule shape, and is usually accessed through a Geometry |
CCollision | A collision element descibes the collision properties associated with a link |
CColor | Defines a color |
►CConsole | Message, error, warning, and logging functionality |
CConsoleStream | An ostream-like class that we'll use for logging |
CConsolePrivate | |
CContact | Contact information for a surface |
CCylinder | Cylinder represents a cylinder shape, and is usually accessed through a Geometry |
CElement | SDF Element class |
CElementPrivate | |
CEllipsoid | Ellipsoid represents a ellipsoid shape, and is usually accessed through a Geometry |
CError | |
CException | Class for generating exceptions |
CForceTorque | ForceTorque contains information about a force torque sensor |
CFrame | A Frame element descibes the properties associated with an explicit frame defined in a Model or World |
CGeometry | Geometry provides access to a shape, such as a Box |
CGui | |
CHeightmap | Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry |
CHeightmapBlend | Blend information to be used between textures on heightmaps |
CHeightmapTexture | Texture to be used on heightmaps |
CImu | Imu contains information about an imu sensor |
CInertia | A class for inertial information about a link |
CInterfaceFrame | Interface element representing an explicit frame |
CInterfaceJoint | Interface element representing a Joint |
CInterfaceLink | Interface element representing a Link |
CInterfaceModel | Interface element representing a Model |
CInterfaceModelPoseGraph | Class used in reposture callbacks of custom parsers to resolve poses |
CInternalError | Class for generating Internal Gazebo Errors: those errors which should never happend and represent programming bugs |
CJoint | |
CJointAxis | Parameters related to the axis of rotation for rotational joints, and the axis of translation for prismatic joints |
CLidar | Lidar contains information about a Lidar sensor |
CLight | Provides a description of a light source |
CLink | |
CMagnetometer | Magnetometer contains information about a magnetometer sensor |
CMaterial | This class contains visual material properties |
CMesh | Mesh represents a mesh shape, and is usually accessed through a Geometry |
CModel | |
CNestedInclude | Contains the necessary information about an included model file for custom model parsers to be able to find the file and parse it |
CNoise | Information about a noise model, such as a Gaussian distribution |
CParam | A parameter class |
CParamPrivate | |
CParamStreamer | |
CParserConfig | This class contains configuration options for the libsdformat parser |
CParticleEmitter | A description of a particle emitter, which can be attached to a link |
CPbr | This class provides access to Physically-Based-Rendering (PBR) material workflows |
CPbrWorkflow | This class contains Physically-Based-Rendering (PBR) workflow properties |
CPhysics | The physics element specifies the type and properties of a dynamics engine |
CPlane | Plane represents a plane shape, and is usually accessed through a Geometry |
CRoot | Root class that acts as an entry point to the SDF document model |
CScene | |
CScopedGraph | |
CSDF | Base SDF class |
CSemanticPose | SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a PoseRelativeToGraph |
CSensor | Information about an SDF sensor |
CSky | |
CSphere | Sphere represents a sphere shape, and is usually accessed through a Geometry |
CSurface | Surface information for a collision |
CTime | A Time class, can be used to hold wall- or sim-time |
CTrajectory | Trajectory for Animation |
CVisual | |
CWaypoint | Waypoint for Trajectory |
CWorld | |
►Nfilesystem | |
CDirIter | A class for iterating over all items in a directory |
CActor | Provides a description of an actor |
CAirPressure | AirPressure contains information about a general purpose fluid pressure sensor |
CAltimeter | Altimeter contains information about an altimeter sensor |
CAnimation | Animation in Actor |
CAssertionInternalError | Class for generating Exceptions which come from sdf assertions. They include information about the assertion expression violated, function where problem appeared and assertion debug message |
CAtmosphere | Information about an atmospheric model and related parameters such as temperature and pressure at sea level |
CBox | Box represents a box shape, and is usually accessed through a Geometry |
CCamera | Information about a monocular camera sensor |
CCapsule | Capsule represents a capsule shape, and is usually accessed through a Geometry |
CCollision | A collision element descibes the collision properties associated with a link |
CColor | Defines a color |
►CConsole | Message, error, warning, and logging functionality |
CConsoleStream | An ostream-like class that we'll use for logging |
CConsolePrivate | |
CContact | Contact information for a surface |
CCylinder | Cylinder represents a cylinder shape, and is usually accessed through a Geometry |
CElement | SDF Element class |
CElementPrivate | |
CEllipsoid | Ellipsoid represents a ellipsoid shape, and is usually accessed through a Geometry |
CError | |
CException | Class for generating exceptions |
CForceTorque | ForceTorque contains information about a force torque sensor |
CFrame | A Frame element descibes the properties associated with an explicit frame defined in a Model or World |
CGeometry | Geometry provides access to a shape, such as a Box |
CGui | |
CHeightmap | Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry |
CHeightmapBlend | Blend information to be used between textures on heightmaps |
CHeightmapTexture | Texture to be used on heightmaps |
CImu | Imu contains information about an imu sensor |
CInertia | A class for inertial information about a link |
CInterfaceFrame | Interface element representing an explicit frame |
CInterfaceJoint | Interface element representing a Joint |
CInterfaceLink | Interface element representing a Link |
CInterfaceModel | Interface element representing a Model |
CInterfaceModelPoseGraph | Class used in reposture callbacks of custom parsers to resolve poses |
CInternalError | Class for generating Internal Gazebo Errors: those errors which should never happend and represent programming bugs |
CJoint | |
CJointAxis | Parameters related to the axis of rotation for rotational joints, and the axis of translation for prismatic joints |
CLidar | Lidar contains information about a Lidar sensor |
CLight | Provides a description of a light source |
CLink | |
CMagnetometer | Magnetometer contains information about a magnetometer sensor |
CMaterial | This class contains visual material properties |
CMesh | Mesh represents a mesh shape, and is usually accessed through a Geometry |
CModel | |
CNestedInclude | Contains the necessary information about an included model file for custom model parsers to be able to find the file and parse it |
CNoise | Information about a noise model, such as a Gaussian distribution |
CParam | A parameter class |
CParamPrivate | |
CParamStreamer | |
CParserConfig | This class contains configuration options for the libsdformat parser |
CParticleEmitter | A description of a particle emitter, which can be attached to a link |
CPbr | This class provides access to Physically-Based-Rendering (PBR) material workflows |
CPbrWorkflow | This class contains Physically-Based-Rendering (PBR) workflow properties |
CPhysics | The physics element specifies the type and properties of a dynamics engine |
CPlane | Plane represents a plane shape, and is usually accessed through a Geometry |
CRoot | Root class that acts as an entry point to the SDF document model |
CScene | |
CScopedGraph | |
CSDF | Base SDF class |
CSemanticPose | SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a PoseRelativeToGraph |
CSensor | Information about an SDF sensor |
CSky | |
CSphere | Sphere represents a sphere shape, and is usually accessed through a Geometry |
CSurface | Surface information for a collision |
CTime | A Time class, can be used to hold wall- or sim-time |
CTrajectory | Trajectory for Animation |
CVisual | |
CWaypoint | Waypoint for Trajectory |
CWorld | |