Waypoint for Trajectory.  
 More...
#include <Actor.hh>
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|  | Waypoint () | 
|  | Default constructor.  More... 
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| Errors | Load (ElementPtr _sdf) | 
|  | Load the waypoint based on a element pointer.  More... 
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| ignition::math::Pose3d | Pose () const | 
|  | Get the pose to be reached.  More... 
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| void | SetPose (const ignition::math::Pose3d &_pose) | 
|  | Set the pose to be reached.  More... 
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| void | SetTime (double _time) | 
|  | Set the time in seconds when the pose should be reached.  More... 
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|  | 
| double | Time () const | 
|  | Get the time in seconds when the pose should be reached.  More... 
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◆ Waypoint()
      
        
          | sdf::v12::Waypoint::Waypoint | ( |  | ) |  | 
      
 
 
◆ Load()
Load the waypoint based on a element pointer. 
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object. 
- Parameters
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- Returns
- Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error. 
 
 
◆ Pose()
      
        
          | ignition::math::Pose3d sdf::v12::Waypoint::Pose | ( |  | ) | const | 
      
 
Get the pose to be reached. 
- Returns
- Pose to be reached. 
 
 
◆ SetPose()
      
        
          | void sdf::v12::Waypoint::SetPose | ( | const ignition::math::Pose3d & | _pose | ) |  | 
      
 
Set the pose to be reached. 
- Parameters
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    | [in] | _pose | Pose to be reached. |  
 
 
 
◆ SetTime()
      
        
          | void sdf::v12::Waypoint::SetTime | ( | double | _time | ) |  | 
      
 
Set the time in seconds when the pose should be reached. 
- Parameters
- 
  
    | [in] | _time | Time in seconds for the pose to be reached. |  
 
 
 
◆ Time()
      
        
          | double sdf::v12::Waypoint::Time | ( |  | ) | const | 
      
 
Get the time in seconds when the pose should be reached. 
- Returns
- Time in seconds. 
 
 
The documentation for this class was generated from the following file: