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   20 #include <gz/utils/ImplPtr.hh> 
   30   inline namespace SDF_VERSION_NAMESPACE {
 
   46     public: 
bool Fullscreen() 
const;
 
   51     public: 
void SetFullscreen(
const bool _fullscreen);
 
   57     public: 
bool operator==(
const Gui &_gui) 
const;
 
   74     public: uint64_t PluginCount() 
const;
 
   81     public: 
const Plugin *PluginByIndex(
const uint64_t _index) 
const;
 
   84     public: 
void ClearPlugins();
 
   88     public: 
void AddPlugin(
const Plugin &_plugin);
 
  101     GZ_UTILS_IMPL_PTR(dataPtr)
 
  
namespace for Simulation Description Format parser
Definition: Actor.hh:34
 
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
 
class GZ_SDFORMAT_VISIBLE Element
Definition: Element.hh:50
 
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:80
 
std::vector< Plugin > Plugins
A vector of Plugin.
Definition: Plugin.hh:196
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:54