#include <Gui.hh>
◆ Gui()
      
        
          | sdf::SDF_VERSION_NAMESPACE::Gui::Gui  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ AddPlugin()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Gui::AddPlugin  | 
          ( | 
          const Plugin &  | 
          _plugin | ) | 
           | 
        
      
 
Add a plugin to this object. 
- Parameters
 - 
  
  
 
 
 
◆ ClearPlugins()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Gui::ClearPlugins  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ Element()
Get a pointer to the SDF element that was used during load. 
- Returns
 - SDF element pointer. The value will be nullptr if Load has not been called. 
 
 
 
◆ Fullscreen()
      
        
          | bool sdf::SDF_VERSION_NAMESPACE::Gui::Fullscreen  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get whether the Gui should be fullscreen. 
- Returns
 - True if the Gui should be fullscreen. 
 
 
 
◆ Load()
Load the gui based on a element pointer. 
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object. 
- Parameters
 - 
  
  
 
- Returns
 - Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error. 
 
 
 
◆ operator==()
      
        
          | bool sdf::SDF_VERSION_NAMESPACE::Gui::operator==  | 
          ( | 
          const Gui &  | 
          _gui | ) | 
           const | 
        
      
 
Equality operator that returns true if this Gui instance equals the given Gui instance. 
- Parameters
 - 
  
    | [in] | _gui | Gui instance to compare.  | 
  
   
- Returns
 - True if this instance equals the given Gui. 
 
 
 
◆ PluginByIndex()
      
        
          | const Plugin* sdf::SDF_VERSION_NAMESPACE::Gui::PluginByIndex  | 
          ( | 
          const uint64_t  | 
          _index | ) | 
           const | 
        
      
 
Get a plugin based on an index. 
- Parameters
 - 
  
    | [in] | _index | Index of the plugin. The index should be in the range [0..PluginCount()).  | 
  
   
- Returns
 - Pointer to the plugin. Nullptr if the index does not exist. 
 
- See also
 - uint64_t PluginCount() const  
 
 
 
◆ PluginCount()
      
        
          | uint64_t sdf::SDF_VERSION_NAMESPACE::Gui::PluginCount  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get the number of plugins. 
- Returns
 - Number of plugins contained in this Gui object. 
 
 
 
◆ Plugins() [1/2]
Get a mutable vector of plugins attached to this object. 
- Returns
 - A vector of Plugin, which will be empty if there are no plugins. 
 
 
 
◆ Plugins() [2/2]
      
        
          | const sdf::Plugins& sdf::SDF_VERSION_NAMESPACE::Gui::Plugins  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get the plugins attached to this object. 
- Returns
 - A vector of Plugin, which will be empty if there are no plugins. 
 
 
 
◆ SetFullscreen()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Gui::SetFullscreen  | 
          ( | 
          const bool  | 
          _fullscreen | ) | 
           | 
        
      
 
Set whether the Gui should be full screen. 
- Parameters
 - 
  
    | [in] | _fullscreen | True indicates that the Gui should be fullscreen.  | 
  
   
 
 
◆ ToElement()
Create and return an SDF element filled with data from this gui. 
Note that parameter passing functionality is not captured with this function. 
- Returns
 - SDF element pointer with updated gui values. 
 
 
 
The documentation for this class was generated from the following file: