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   17 #ifndef SDF_SPHERE_HH_ 
   18 #define SDF_SPHERE_HH_ 
   20 #include <gz/math/Sphere.hh> 
   21 #include <gz/utils/ImplPtr.hh> 
   30   inline namespace SDF_VERSION_NAMESPACE {
 
   48     public: 
double Radius() 
const;
 
   52     public: 
void SetRadius(
const double _radius);
 
   56     public: 
const gz::math::Sphered &Shape() 
const;
 
   60     public: gz::math::Sphered &Shape();
 
   76     GZ_UTILS_IMPL_PTR(dataPtr)
 
  
namespace for Simulation Description Format parser
Definition: Actor.hh:34
 
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
 
class GZ_SDFORMAT_VISIBLE Element
Definition: Element.hh:50
 
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:80
 
Sphere represents a sphere shape, and is usually accessed through a Geometry.
Definition: Sphere.hh:33
 
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:54