#include <Sky.hh>
◆ Sky()
      
        
          | sdf::SDF_VERSION_NAMESPACE::Sky::Sky  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ CloudAmbient()
      
        
          | gz::math::Color sdf::SDF_VERSION_NAMESPACE::Sky::CloudAmbient  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get cloud ambient color. 
- Returns
 - cloud ambient color 
 
 
 
◆ CloudDirection()
      
        
          | gz::math::Angle sdf::SDF_VERSION_NAMESPACE::Sky::CloudDirection  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get cloud direction angle (angle around up axis) 
- Returns
 - cloud direction angle in world frame 
 
 
 
◆ CloudHumidity()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::Sky::CloudHumidity  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get cloud humidity. 
- Returns
 - cloud humidity [0..1] 
 
 
 
◆ CloudMeanSize()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::Sky::CloudMeanSize  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get cloud mean size. 
- Returns
 - cloud mean size [0..1] 
 
 
 
◆ CloudSpeed()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::Sky::CloudSpeed  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get cloud speed. 
- Returns
 - cloud speed in meters per second 
 
 
 
◆ CubemapUri()
      
        
          | const std::string& sdf::SDF_VERSION_NAMESPACE::Sky::CubemapUri  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get the skybox texture URI. 
- Returns
 - The URI of the skybox texture. 
 
 
 
◆ Element()
Get a pointer to the SDF element that was used during load. 
- Returns
 - SDF element pointer. The value will be nullptr if Load has not been called. 
 
 
 
◆ Load() [1/2]
Load the sky based on a element pointer. 
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object. 
- Parameters
 - 
  
  
 
- Returns
 - Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error. 
 
 
 
◆ Load() [2/2]
Load the sky based on a element pointer. 
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object. 
- Parameters
 - 
  
  
 
- Returns
 - Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error. 
 
 
 
◆ SetCloudAmbient()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetCloudAmbient  | 
          ( | 
          const gz::math::Color &  | 
          _ambient | ) | 
           | 
        
      
 
Set cloud ambient color. 
- Parameters
 - 
  
    | [in] | _ambient | cloud ambient color  | 
  
   
 
 
◆ SetCloudDirection()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetCloudDirection  | 
          ( | 
          const gz::math::Angle &  | 
          _angle | ) | 
           | 
        
      
 
Set cloud direction angle (angle around up axis) 
- Parameters
 - 
  
    | [in] | _angle | Cloud direction angle in world frame.  | 
  
   
 
 
◆ SetCloudHumidity()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetCloudHumidity  | 
          ( | 
          double  | 
          _humidity | ) | 
           | 
        
      
 
Set cloud humidity. 
- Parameters
 - 
  
    | [in] | _humidity | cloud humidity [0..1]  | 
  
   
 
 
◆ SetCloudMeanSize()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetCloudMeanSize  | 
          ( | 
          double  | 
          _size | ) | 
           | 
        
      
 
Set cloud mean siz. 
- Parameters
 - 
  
    | [in] | _size | cloud mean size [0..1]  | 
  
   
 
 
◆ SetCloudSpeed()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetCloudSpeed  | 
          ( | 
          double  | 
          _speed | ) | 
           | 
        
      
 
Set cloud speed. 
- Parameters
 - 
  
    | [in] | _speed | cloud speed in meters per second.  | 
  
   
 
 
◆ SetCubemapUri()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetCubemapUri  | 
          ( | 
          const std::string &  | 
          _uri | ) | 
           | 
        
      
 
Set the skybox texture URI. 
- Parameters
 - 
  
    | [in] | _uri | The URI of the skybox texture.  | 
  
   
 
 
◆ SetSunrise()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetSunrise  | 
          ( | 
          double  | 
          _time | ) | 
           | 
        
      
 
Set Sunrise time. 
- Parameters
 - 
  
    | [in] | _time | Sunrise time [0..24]  | 
  
   
 
 
◆ SetSunset()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetSunset  | 
          ( | 
          double  | 
          _time | ) | 
           | 
        
      
 
Set Sunset time. 
- Parameters
 - 
  
    | [in] | _time | Sunset time [0..24]  | 
  
   
 
 
◆ SetTime()
      
        
          | void sdf::SDF_VERSION_NAMESPACE::Sky::SetTime  | 
          ( | 
          double  | 
          _time | ) | 
           | 
        
      
 
Set time of day. 
- Parameters
 - 
  
    | [in] | _time | Time of day [0..24]  | 
  
   
 
 
◆ Sunrise()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::Sky::Sunrise  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get sunrise time. 
- Returns
 - sunrise time [0..24] 
 
 
 
◆ Sunset()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::Sky::Sunset  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get sunset time. 
- Returns
 - sunset time [0..24] 
 
 
 
◆ Time()
      
        
          | double sdf::SDF_VERSION_NAMESPACE::Sky::Time  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get time of day [0..24]. 
- Returns
 - Time of day 
 
 
 
◆ ToElement()
Create and return an SDF element filled with data from this sky. 
Note that parameter passing functionality is not captured with this function. 
- Returns
 - SDF element pointer with updated sky values. 
 
 
 
The documentation for this class was generated from the following file: