Heightmap.hh
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2 * Copyright 2020 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
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8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
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16*/
17#ifndef SDF_HEIGHTMAP_HH_
18#define SDF_HEIGHTMAP_HH_
19
20#include <string>
21#include <gz/math/Vector3.hh>
22#include <gz/utils/ImplPtr.hh>
23#include <sdf/Element.hh>
24#include <sdf/Error.hh>
25#include <sdf/sdf_config.h>
26
27namespace sdf
28{
29 // Inline bracket to help doxygen filtering.
30 inline namespace SDF_VERSION_NAMESPACE {
31 //
32
33 // Forward declarations.
34 class ParserConfig;
35
38 {
41
48 public: Errors Load(ElementPtr _sdf);
49
57 public: Errors Load(sdf::ElementPtr _sdf, const ParserConfig &_config);
58
61 public: double Size() const;
62
65 public: void SetSize(double _size);
66
69 public: std::string Diffuse() const;
70
73 public: void SetDiffuse(const std::string &_diffuse);
74
77 public: std::string Normal() const;
78
81 public: void SetNormal(const std::string &_normal);
82
86 public: sdf::ElementPtr Element() const;
87
89 GZ_UTILS_IMPL_PTR(dataPtr)
90 };
91
94 {
96 public: HeightmapBlend();
97
104 public: Errors Load(ElementPtr _sdf);
105
108 public: double MinHeight() const;
109
112 public: void SetMinHeight(double _minHeight);
113
116 public: double FadeDistance() const;
117
120 public: void SetFadeDistance(double _fadeDistance);
121
125 public: sdf::ElementPtr Element() const;
126
128 GZ_UTILS_IMPL_PTR(dataPtr)
129 };
130
134 {
136 public: Heightmap();
137
144 public: Errors Load(ElementPtr _sdf);
145
153 public: Errors Load(ElementPtr _sdf, const ParserConfig &_config);
154
157 public: std::string Uri() const;
158
161 public: void SetUri(const std::string &_uri);
162
165 public: const std::string &FilePath() const;
166
169 public: void SetFilePath(const std::string &_filePath);
170
173 public: gz::math::Vector3d Size() const;
174
177 public: void SetSize(const gz::math::Vector3d &_size);
178
181 public: gz::math::Vector3d Position() const;
182
185 public: void SetPosition(const gz::math::Vector3d &_position);
186
189 public: bool UseTerrainPaging() const;
190
193 public: void SetUseTerrainPaging(bool _use);
194
197 public: unsigned int Sampling() const;
198
201 public: void SetSampling(unsigned int _sampling);
202
205 public: uint64_t TextureCount() const;
206
213 public: const HeightmapTexture *TextureByIndex(uint64_t _index) const;
214
217 public: void AddTexture(const HeightmapTexture &_texture);
218
221 public: uint64_t BlendCount() const;
222
229 public: const HeightmapBlend *BlendByIndex(uint64_t _index) const;
230
233 public: void AddBlend(const HeightmapBlend &_blend);
234
238 public: sdf::ElementPtr Element() const;
239
245 public: sdf::ElementPtr ToElement() const;
246
253 public: sdf::ElementPtr ToElement(sdf::Errors &_errors) const;
254
256 GZ_UTILS_IMPL_PTR(dataPtr)
257 };
258 }
259}
260#endif
Blend information to be used between textures on heightmaps.
Definition: Heightmap.hh:94
void SetFadeDistance(double _fadeDistance)
Set the distance over which the blend occurs.
double FadeDistance() const
Get the heightmap blend's fade distance.
void SetMinHeight(double _minHeight)
Set the minimum height of the blend in meters.
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
Errors Load(ElementPtr _sdf)
Load the heightmap blend geometry based on a element pointer.
double MinHeight() const
Get the heightmap blend's minimum height.
Texture to be used on heightmaps.
Definition: Heightmap.hh:38
Errors Load(sdf::ElementPtr _sdf, const ParserConfig &_config)
Load the heightmap texture geometry based on a element pointer.
void SetNormal(const std::string &_normal)
Set the filename of the normal map.
void SetDiffuse(const std::string &_diffuse)
Set the filename of the diffuse map.
Errors Load(ElementPtr _sdf)
Load the heightmap texture geometry based on a element pointer.
void SetSize(double _size)
Set the size of the texture in meters.
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
std::string Diffuse() const
Get the heightmap texture's diffuse map.
std::string Normal() const
Get the heightmap texture's normal map.
double Size() const
Get the heightmap texture's size.
Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry.
Definition: Heightmap.hh:134
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
bool UseTerrainPaging() const
Get whether the heightmap uses terrain paging.
gz::math::Vector3d Size() const
Get the heightmap's scaling factor.
uint64_t TextureCount() const
Get the number of heightmap textures.
void SetSampling(unsigned int _sampling)
Set the heightmap's sampling.
sdf::ElementPtr ToElement() const
Create and return an SDF element filled with data from this heightmap.
void AddTexture(const HeightmapTexture &_texture)
Add a heightmap texture.
void SetPosition(const gz::math::Vector3d &_position)
Set the heightmap's position offset.
const HeightmapTexture * TextureByIndex(uint64_t _index) const
Get a heightmap texture based on an index.
sdf::ElementPtr ToElement(sdf::Errors &_errors) const
Create and return an SDF element filled with data from this heightmap.
void SetFilePath(const std::string &_filePath)
Set the path to the file where this element was loaded from.
unsigned int Sampling() const
Get the heightmap's sampling per datum.
void SetUseTerrainPaging(bool _use)
Set whether the heightmap uses terrain paging.
void AddBlend(const HeightmapBlend &_blend)
Add a heightmap blend.
const std::string & FilePath() const
The path to the file where this element was loaded from.
void SetSize(const gz::math::Vector3d &_size)
Set the heightmap's scaling factor.
void SetUri(const std::string &_uri)
Set the URI to a grayscale image.
gz::math::Vector3d Position() const
Get the heightmap's position offset.
uint64_t BlendCount() const
Get the number of heightmap blends.
Errors Load(ElementPtr _sdf, const ParserConfig &_config)
Load the heightmap geometry based on a element pointer.
Errors Load(ElementPtr _sdf)
Load the heightmap geometry based on a element pointer.
std::string Uri() const
Get the heightmap's URI.
const HeightmapBlend * BlendByIndex(uint64_t _index) const
Get a heightmap blend based on an index.
This class contains configuration options for the libsdformat parser.
Definition: ParserConfig.hh:100
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:95
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:55
namespace for Simulation Description Format parser
Definition: Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:25