18#ifndef SDF_INTERFACE_JOINT_HH_
19#define SDF_INTERFACE_JOINT_HH_
23#include <gz/math/Pose3.hh>
24#include <gz/utils/ImplPtr.hh>
31inline namespace SDF_VERSION_NAMESPACE
41 const std::string &_childName,
const gz::math::Pose3d &_pose);
45 public:
const std::string &
Name()
const;
56 GZ_UTILS_IMPL_PTR(dataPtr)
Interface element representing a Joint.
Definition: InterfaceJoint.hh:35
const std::string & Name() const
Get the name of the joint.
const gz::math::Pose3d & PoseInChildFrame() const
Get the pose of this joint in the child frame.
InterfaceJoint(const std::string &_name, const std::string &_childName, const gz::math::Pose3d &_pose)
Constructor.
const std::string & ChildName() const
Get the name of the joint's child.
namespace for Simulation Description Format parser
Definition: Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:25