17 #ifndef SDF_CYLINDER_HH_ 18 #define SDF_CYLINDER_HH_ 20 #include <ignition/math/Cylinder.hh> 23 #include <sdf/sdf_config.h> 28 inline namespace SDF_VERSION_NAMESPACE {
32 class CylinderPrivate;
72 public:
double Radius()
const;
76 public:
void SetRadius(
const double _radius);
80 public:
double Length()
const;
84 public:
void SetLength(
const double _length);
94 public:
const ignition::math::Cylinderd &Shape()
const;
98 public: ignition::math::Cylinderd &Shape();
101 private: CylinderPrivate *dataPtr;
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
Cylinder represents a cylinder shape, and is usually accessed through a Geometry. ...
Definition: Cylinder.hh:36
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:74
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:48
namespace for Simulation Description Format parser
Definition: Actor.hh:32