17 #ifndef SDF_GEOMETRY_HH_ 18 #define SDF_GEOMETRY_HH_ 22 #include <sdf/sdf_config.h> 27 inline namespace SDF_VERSION_NAMESPACE {
31 class GeometryPrivate;
112 public:
const Box *BoxShape()
const;
116 public:
void SetBoxShape(
const Box &_box);
123 public:
const Cylinder *CylinderShape()
const;
127 public:
void SetCylinderShape(
const Cylinder &_cylinder);
134 public:
const Sphere *SphereShape()
const;
138 public:
void SetSphereShape(
const Sphere &_sphere);
145 public:
const Plane *PlaneShape()
const;
149 public:
void SetPlaneShape(
const Plane &_plane);
156 public:
const Mesh *MeshShape()
const;
160 public:
void SetMeshShape(
const Mesh &_mesh);
169 private: GeometryPrivate *dataPtr;
Sphere represents a sphere shape, and is usually accessed through a Geometry.
Definition: Sphere.hh:37
Geometry provides access to a shape, such as a Box.
Definition: Geometry.hh:65
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
Plane represents a plane shape, and is usually accessed through a Geometry.
Definition: Plane.hh:38
Cylinder represents a cylinder shape, and is usually accessed through a Geometry. ...
Definition: Cylinder.hh:36
Mesh represents a mesh shape, and is usually accessed through a Geometry.
Definition: Mesh.hh:37
GeometryType
The set of geometry types.
Definition: Geometry.hh:40
Empty geometry. This means no shape has been defined.
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
Box represents a box shape, and is usually accessed through a Geometry.
Definition: Box.hh:36
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:74
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:48
namespace for Simulation Description Format parser
Definition: Actor.hh:32