20 #include <ignition/math/Plane.hh> 21 #include <ignition/math/Vector3.hh> 22 #include <ignition/math/Vector2.hh> 25 #include <sdf/sdf_config.h> 30 inline namespace SDF_VERSION_NAMESPACE {
52 public:
virtual ~
Plane();
76 public: ignition::math::Vector3d Normal()
const;
82 public:
void SetNormal(
const ignition::math::Vector3d &_normal);
86 public: ignition::math::Vector2d Size()
const;
90 public:
void SetSize(
const ignition::math::Vector2d &_size);
100 public:
const ignition::math::Planed &Shape()
const;
104 public: ignition::math::Planed &Shape();
107 private: PlanePrivate *dataPtr;
class SDFORMAT_VISIBLE Element
Definition: Element.hh:49
Plane represents a plane shape, and is usually accessed through a Geometry.
Definition: Plane.hh:38
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:53
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:74
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system_util.hh:48
namespace for Simulation Description Format parser
Definition: Actor.hh:32