ACTOR enum value | gazebo::physics::Base | |
AddChild(BasePtr _child) | gazebo::physics::Base | |
AddChildJoint(JointPtr _joint) | gazebo::physics::Link | |
AddForce(const math::Vector3 &_force)=0 | gazebo::physics::Link | pure virtual |
AddForceAtRelativePosition(const math::Vector3 &_force, const math::Vector3 &_relPos)=0 | gazebo::physics::Link | pure virtual |
AddForceAtWorldPosition(const math::Vector3 &_force, const math::Vector3 &_pos)=0 | gazebo::physics::Link | pure virtual |
AddParentJoint(JointPtr _joint) | gazebo::physics::Link | |
AddRelativeForce(const math::Vector3 &_force)=0 | gazebo::physics::Link | pure virtual |
AddRelativeTorque(const math::Vector3 &_torque)=0 | gazebo::physics::Link | pure virtual |
AddTorque(const math::Vector3 &_torque)=0 | gazebo::physics::Link | pure virtual |
AddType(EntityType _type) | gazebo::physics::Base | |
angularAccel | gazebo::physics::Link | protected |
animation | gazebo::physics::Entity | protected |
animationConnection | gazebo::physics::Entity | protected |
animationStartPose | gazebo::physics::Entity | protected |
attachedModelsOffset | gazebo::physics::Link | protected |
AttachStaticModel(ModelPtr &_model, const math::Pose &_offset) | gazebo::physics::Link | |
BALL_JOINT enum value | gazebo::physics::Base | |
BASE enum value | gazebo::physics::Base | |
Base(BasePtr _parent) | gazebo::physics::Base | explicit |
BOX_SHAPE enum value | gazebo::physics::Base | |
cgVisuals | gazebo::physics::Link | protected |
children | gazebo::physics::Base | protected |
childrenEnd | gazebo::physics::Base | protected |
COLLISION enum value | gazebo::physics::Base | |
ConnectEnabled(T _subscriber) | gazebo::physics::Link | inline |
connections | gazebo::physics::Entity | protected |
CYLINDER_SHAPE enum value | gazebo::physics::Base | |
DetachAllStaticModels() | gazebo::physics::Link | |
DetachStaticModel(const std::string &_modelName) | gazebo::physics::Link | |
dirtyPose | gazebo::physics::Entity | protected |
DisconnectEnabled(event::ConnectionPtr &_conn) | gazebo::physics::Link | inline |
ENTITY enum value | gazebo::physics::Base | |
Entity(BasePtr _parent) | gazebo::physics::Entity | explicit |
EntityType enum name | gazebo::physics::Base | |
FillMsg(msgs::Link &_msg) | gazebo::physics::Link | |
Fini() | gazebo::physics::Link | virtual |
GetAngularDamping() const | gazebo::physics::Link | |
GetBoundingBox() const | gazebo::physics::Link | virtual |
GetById(unsigned int _id) const | gazebo::physics::Base | |
GetByName(const std::string &_name) | gazebo::physics::Base | |
GetChild(unsigned int _i) const | gazebo::physics::Base | |
GetChild(const std::string &_name) | gazebo::physics::Base | |
GetChildCollision(const std::string &_name) | gazebo::physics::Entity | |
GetChildCount() const | gazebo::physics::Base | |
GetChildJointsLinks() const | gazebo::physics::Link | |
GetChildLink(const std::string &_name) | gazebo::physics::Entity | |
GetCollision(const std::string &_name) | gazebo::physics::Link | |
GetCollision(unsigned int _index) const | gazebo::physics::Link | |
GetCollisionBoundingBox() const | gazebo::physics::Entity | |
GetCollisionById(unsigned int _id) const | gazebo::physics::Link | |
GetCollisions() const | gazebo::physics::Link | |
GetDirtyPose() const | gazebo::physics::Entity | |
GetEnabled() const =0 | gazebo::physics::Link | pure virtual |
GetGravityMode() const =0 | gazebo::physics::Link | pure virtual |
GetId() const | gazebo::physics::Base | |
GetInertial() const | gazebo::physics::Link | inline |
GetInitialRelativePose() const | gazebo::physics::Entity | |
GetKinematic() const | gazebo::physics::Link | inlinevirtual |
GetLinearDamping() const | gazebo::physics::Link | |
GetModel() const | gazebo::physics::Link | |
GetName() const | gazebo::physics::Base | |
GetNearestEntityBelow(double &_distBelow, std::string &_entityName) | gazebo::physics::Entity | |
GetParent() const | gazebo::physics::Base | |
GetParentId() const | gazebo::physics::Base | |
GetParentJointsLinks() const | gazebo::physics::Link | |
GetParentModel() | gazebo::physics::Entity | |
GetRelativeAngularAccel() const | gazebo::physics::Link | virtual |
GetRelativeAngularVel() const | gazebo::physics::Link | virtual |
GetRelativeForce() const | gazebo::physics::Link | |
GetRelativeLinearAccel() const | gazebo::physics::Link | virtual |
GetRelativeLinearVel() const | gazebo::physics::Link | virtual |
GetRelativePose() const | gazebo::physics::Entity | |
GetRelativeTorque() const | gazebo::physics::Link | |
GetSaveable() const | gazebo::physics::Base | |
GetScopedName() const | gazebo::physics::Base | |
GetSDF() | gazebo::physics::Base | virtual |
GetSelfCollide() | gazebo::physics::Link | |
GetSensorCount() const | gazebo::physics::Link | |
GetSensorName(unsigned int _index) const | gazebo::physics::Link | |
GetType() const | gazebo::physics::Base | |
GetWorld() const | gazebo::physics::Base | |
GetWorldAngularAccel() const | gazebo::physics::Link | virtual |
GetWorldAngularVel() const | gazebo::physics::Entity | inlinevirtual |
GetWorldCoGLinearVel() const =0 | gazebo::physics::Link | pure virtual |
GetWorldCoGPose() const | gazebo::physics::Link | |
GetWorldForce() const =0 | gazebo::physics::Link | pure virtual |
GetWorldLinearAccel() const | gazebo::physics::Link | virtual |
GetWorldLinearVel(const math::Vector3 &_offset=math::Vector3(0, 0, 0)) const =0 | gazebo::physics::Link | pure virtual |
GetWorldLinearVel(const math::Vector3 &_offset, const math::Quaternion &_q) const =0 | gazebo::physics::Link | pure virtual |
gazebo::physics::Entity::GetWorldLinearVel() const | gazebo::physics::Entity | inlinevirtual |
GetWorldPose() const | gazebo::physics::Entity | inline |
GetWorldTorque() const =0 | gazebo::physics::Link | pure virtual |
HasType(const EntityType &_t) const | gazebo::physics::Base | |
HEIGHTMAP_SHAPE enum value | gazebo::physics::Base | |
HINGE2_JOINT enum value | gazebo::physics::Base | |
HINGE_JOINT enum value | gazebo::physics::Base | |
inertial | gazebo::physics::Link | protected |
Init() | gazebo::physics::Link | virtual |
IsCanonicalLink() const | gazebo::physics::Entity | inline |
IsSelected() const | gazebo::physics::Base | |
IsStatic() const | gazebo::physics::Entity | |
JOINT enum value | gazebo::physics::Base | |
LIGHT enum value | gazebo::physics::Base | |
linearAccel | gazebo::physics::Link | protected |
LINK enum value | gazebo::physics::Base | |
Link(EntityPtr _parent) | gazebo::physics::Link | explicit |
Load(sdf::ElementPtr _sdf) | gazebo::physics::Link | virtual |
MAP_SHAPE enum value | gazebo::physics::Base | |
MODEL enum value | gazebo::physics::Base | |
MULTIRAY_SHAPE enum value | gazebo::physics::Base | |
node | gazebo::physics::Entity | protected |
OnPoseChange() | gazebo::physics::Link | virtual |
operator==(const Base &_ent) const | gazebo::physics::Base | |
parent | gazebo::physics::Base | protected |
parentEntity | gazebo::physics::Entity | protected |
PlaceOnEntity(const std::string &_entityName) | gazebo::physics::Entity | |
PlaceOnNearestEntityBelow() | gazebo::physics::Entity | |
PLANE_SHAPE enum value | gazebo::physics::Base | |
poseMsg | gazebo::physics::Entity | protected |
prevAnimationTime | gazebo::physics::Entity | protected |
Print(const std::string &_prefix) | gazebo::physics::Base | |
ProcessMsg(const msgs::Link &_msg) | gazebo::physics::Link | |
RAY_SHAPE enum value | gazebo::physics::Base | |
RemoveChild(unsigned int _id) | gazebo::physics::Base | virtual |
RemoveChild(const std::string &_name) | gazebo::physics::Base | |
RemoveChildJoint(JointPtr _joint) | gazebo::physics::Link | |
RemoveChildren() | gazebo::physics::Base | |
RemoveParentJoint(JointPtr _joint) | gazebo::physics::Link | |
requestPub | gazebo::physics::Entity | protected |
Reset() | gazebo::physics::Link | virtual |
gazebo::physics::Base::Reset(Base::EntityType _resetType) | gazebo::physics::Base | virtual |
ResetPhysicsStates() | gazebo::physics::Link | |
SCREW_JOINT enum value | gazebo::physics::Base | |
sdf | gazebo::physics::Base | protected |
SetAngularAccel(const math::Vector3 &_accel) | gazebo::physics::Link | |
SetAngularDamping(double _damping)=0 | gazebo::physics::Link | pure virtual |
SetAngularVel(const math::Vector3 &_vel)=0 | gazebo::physics::Link | pure virtual |
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete) | gazebo::physics::Entity | |
SetAnimation(common::PoseAnimationPtr _anim) | gazebo::physics::Entity | |
SetAutoDisable(bool _disable)=0 | gazebo::physics::Link | pure virtual |
SetCanonicalLink(bool _value) | gazebo::physics::Entity | |
SetCollideMode(const std::string &_mode) | gazebo::physics::Link | |
SetEnabled(bool _enable) const =0 | gazebo::physics::Link | pure virtual |
SetForce(const math::Vector3 &_force)=0 | gazebo::physics::Link | pure virtual |
SetGravityMode(bool _mode)=0 | gazebo::physics::Link | pure virtual |
SetInertial(const InertialPtr &_inertial) | gazebo::physics::Link | |
SetInitialRelativePose(const math::Pose &_pose) | gazebo::physics::Entity | |
SetKinematic(const bool &_kinematic) | gazebo::physics::Link | virtual |
SetLaserRetro(float _retro) | gazebo::physics::Link | |
SetLinearAccel(const math::Vector3 &_accel) | gazebo::physics::Link | |
SetLinearDamping(double _damping)=0 | gazebo::physics::Link | pure virtual |
SetLinearVel(const math::Vector3 &_vel)=0 | gazebo::physics::Link | pure virtual |
SetName(const std::string &_name) | gazebo::physics::Entity | virtual |
SetParent(BasePtr _parent) | gazebo::physics::Base | |
SetRelativePose(const math::Pose &_pose, bool _notify=true, bool _publish=true) | gazebo::physics::Entity | |
SetSaveable(bool _v) | gazebo::physics::Base | |
SetSelected(bool _set) | gazebo::physics::Link | virtual |
SetSelfCollide(bool _collide)=0 | gazebo::physics::Link | pure virtual |
SetState(const LinkState &_state) | gazebo::physics::Link | |
SetStatic(const bool &_static) | gazebo::physics::Entity | |
SetTorque(const math::Vector3 &_torque)=0 | gazebo::physics::Link | pure virtual |
SetWorld(const WorldPtr &_newWorld) | gazebo::physics::Base | |
SetWorldPose(const math::Pose &_pose, bool _notify=true, bool _publish=true) | gazebo::physics::Entity | |
SetWorldTwist(const math::Vector3 &_linear, const math::Vector3 &_angular, bool _updateChildren=true) | gazebo::physics::Entity | |
SHAPE enum value | gazebo::physics::Base | |
SLIDER_JOINT enum value | gazebo::physics::Base | |
SPHERE_SHAPE enum value | gazebo::physics::Base | |
StopAnimation() | gazebo::physics::Entity | virtual |
TRIMESH_SHAPE enum value | gazebo::physics::Base | |
UNIVERSAL_JOINT enum value | gazebo::physics::Base | |
Update() | gazebo::physics::Link | virtual |
UpdateMass() | gazebo::physics::Link | inlinevirtual |
UpdateParameters(sdf::ElementPtr _sdf) | gazebo::physics::Link | virtual |
UpdateSurface() | gazebo::physics::Link | inlinevirtual |
visPub | gazebo::physics::Entity | protected |
VISUAL enum value | gazebo::physics::Base | |
visualMsg | gazebo::physics::Entity | protected |
visuals | gazebo::physics::Link | protected |
world | gazebo::physics::Base | protected |
~Base() | gazebo::physics::Base | virtual |
~Entity() | gazebo::physics::Entity | virtual |
~Link() | gazebo::physics::Link | virtual |