Base class for view controllers. More...
#include <rendering/rendering.hh>
Public Member Functions | |
ViewController (UserCameraPtr _camera) | |
Constructor. | |
virtual | ~ViewController () |
Destructor. | |
std::string | GetTypeString () const |
Get the type of view controller. | |
virtual void | HandleKeyPressEvent (const std::string &_key)=0 |
Handle a key press event. | |
virtual void | HandleKeyReleaseEvent (const std::string &_key)=0 |
Handle a key release event. | |
virtual void | HandleMouseEvent (const common::MouseEvent &_event)=0 |
Handle a mouse event. | |
virtual void | Init ()=0 |
Initialize the view controller. | |
virtual void | Init (const math::Vector3 &_focalPoint) |
Initialize with a focus point. | |
void | SetEnabled (bool _value) |
Set whether the controller is enabled. | |
virtual void | Update ()=0 |
Update the controller, which should update the position of the Camera. | |
Protected Attributes | |
UserCameraPtr | camera |
Pointer to the camera to control. | |
bool | enabled |
True if enabled. | |
std::string | typeString |
Type of view controller. | |
Base class for view controllers.
gazebo::rendering::ViewController::ViewController | ( | UserCameraPtr | _camera | ) |
Constructor.
[in] | _camera | The user camera to controll. |
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virtual |
Destructor.
std::string gazebo::rendering::ViewController::GetTypeString | ( | ) | const |
Get the type of view controller.
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pure virtual |
Handle a key press event.
[in] | _key | The key that was pressed. |
Implemented in gazebo::rendering::OrbitViewController, and gazebo::rendering::FPSViewController.
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pure virtual |
Handle a key release event.
[in] | _key | The key that was released. |
Implemented in gazebo::rendering::OrbitViewController, and gazebo::rendering::FPSViewController.
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pure virtual |
Handle a mouse event.
[in] | _event | The mouse position. |
Implemented in gazebo::rendering::OrbitViewController, and gazebo::rendering::FPSViewController.
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pure virtual |
Initialize the view controller.
Implemented in gazebo::rendering::OrbitViewController, and gazebo::rendering::FPSViewController.
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virtual |
Initialize with a focus point.
[in] | _focalPoint | The point to look at. |
Reimplemented in gazebo::rendering::OrbitViewController.
void gazebo::rendering::ViewController::SetEnabled | ( | bool | _value | ) |
Set whether the controller is enabled.
[in] | _value | True if the controller is enabled. |
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pure virtual |
Update the controller, which should update the position of the Camera.
Implemented in gazebo::rendering::OrbitViewController, and gazebo::rendering::FPSViewController.
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protected |
Pointer to the camera to control.
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protected |
True if enabled.
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protected |
Type of view controller.