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gazebo::rendering::DynamicLines Class Reference

Class for drawing lines that can change. More...

#include <rendering/rendering.hh>

Inheritance diagram for gazebo::rendering::DynamicLines:
Inheritance graph
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Public Member Functions

 DynamicLines (RenderOpType _opType=RENDERING_LINE_STRIP)
 Constructor.
 
virtual ~DynamicLines ()
 Destructor.
 
void AddPoint (const math::Vector3 &_pt)
 Add a point to the point list.
 
void AddPoint (double _x, double _y, double _z)
 Add a point to the point list.
 
void Clear ()
 Remove all points from the point list.
 
virtual const Ogre::String & getMovableType () const
 Overridden function from Ogre's base class.
 
const math::Vector3GetPoint (unsigned int _index) const
 Return the location of an existing point in the point list.
 
unsigned int GetPointCount () const
 Return the total number of points in the point list.
 
void SetPoint (unsigned int _index, const math::Vector3 &_value)
 Change the location of an existing point in the point list.
 
void Update ()
 Call this to update the hardware buffer after making changes.
 
- Public Member Functions inherited from gazebo::rendering::DynamicRenderable
 DynamicRenderable ()
 Constructor.
 
virtual ~DynamicRenderable ()
 Virtual destructor.
 
virtual Ogre::Real getBoundingRadius () const
 Implementation of Ogre::SimpleRenderable.
 
RenderOpType GetOperationType () const
 Get the render operation type.
 
virtual Ogre::Real getSquaredViewDepth (const Ogre::Camera *_cam) const
 Implementation of Ogre::SimpleRenderable.
 
void Init (RenderOpType _opType, bool _useIndices=false)
 Initializes the dynamic renderable.
 
void SetOperationType (RenderOpType _opType)
 Set the render operation type.
 

Static Public Member Functions

static std::string GetMovableType ()
 Get type of movable.
 

Protected Member Functions

virtual void CreateVertexDeclaration ()
 Implementation DynamicRenderable, creates a simple vertex-only decl.
 
virtual void FillHardwareBuffers ()
 Implementation DynamicRenderable, pushes point list out to hardware memory.
 
- Protected Member Functions inherited from gazebo::rendering::DynamicRenderable
void PrepareHardwareBuffers (size_t _vertexCount, size_t _indexCount)
 Prepares the hardware buffers for the requested vertex and index counts.
 

Additional Inherited Members

- Protected Attributes inherited from gazebo::rendering::DynamicRenderable
size_t indexBufferCapacity
 Maximum capacity of the currently allocated index buffer.
 
size_t vertexBufferCapacity
 Maximum capacity of the currently allocated vertex buffer.
 

Detailed Description

Class for drawing lines that can change.

Constructor & Destructor Documentation

gazebo::rendering::DynamicLines::DynamicLines ( RenderOpType  _opType = RENDERING_LINE_STRIP)

Constructor.

Parameters
[in]_opTypeThe type of Line
virtual gazebo::rendering::DynamicLines::~DynamicLines ( )
virtual

Destructor.

Member Function Documentation

void gazebo::rendering::DynamicLines::AddPoint ( const math::Vector3 _pt)

Add a point to the point list.

Parameters
[in]ptmath::Vector3 point
void gazebo::rendering::DynamicLines::AddPoint ( double  _x,
double  _y,
double  _z 
)

Add a point to the point list.

Parameters
[in]_xX position.
[in]_yY position.
[in]_zZ position.
void gazebo::rendering::DynamicLines::Clear ( )

Remove all points from the point list.

virtual void gazebo::rendering::DynamicLines::CreateVertexDeclaration ( )
protectedvirtual

Implementation DynamicRenderable, creates a simple vertex-only decl.

Implements gazebo::rendering::DynamicRenderable.

virtual void gazebo::rendering::DynamicLines::FillHardwareBuffers ( )
protectedvirtual

Implementation DynamicRenderable, pushes point list out to hardware memory.

Implements gazebo::rendering::DynamicRenderable.

static std::string gazebo::rendering::DynamicLines::GetMovableType ( )
static

Get type of movable.

Returns
This returns "gazebo::dynamiclines"
virtual const Ogre::String& gazebo::rendering::DynamicLines::getMovableType ( ) const
virtual

Overridden function from Ogre's base class.

Returns
Returns "gazebo::ogredynamicslines"
const math::Vector3& gazebo::rendering::DynamicLines::GetPoint ( unsigned int  _index) const

Return the location of an existing point in the point list.

Parameters
[in]_indexNumber of the point to return
Returns
math::Vector3 value of the point
unsigned int gazebo::rendering::DynamicLines::GetPointCount ( ) const

Return the total number of points in the point list.

Returns
Number of points
void gazebo::rendering::DynamicLines::SetPoint ( unsigned int  _index,
const math::Vector3 _value 
)

Change the location of an existing point in the point list.

Parameters
[in]_indexIndex of the point to set
[in]_valuemath::Vector3 value to set the point to
void gazebo::rendering::DynamicLines::Update ( )

Call this to update the hardware buffer after making changes.


The documentation for this class was generated from the following file: