Shader model 2 profile target.
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#include <Heightmap.hh>
Public Member Functions |
| | SM2Profile (Ogre::TerrainMaterialGenerator *_parent, const Ogre::String &_name, const Ogre::String &_desc) |
| | Constructor.
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| virtual | ~SM2Profile () |
| | Destructor.
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| Ogre::MaterialPtr | generate (const Ogre::Terrain *_terrain) |
| Ogre::MaterialPtr | generateForCompositeMap (const Ogre::Terrain *_terrain) |
| void | UpdateParams (const Ogre::MaterialPtr &_mat, const Ogre::Terrain *_terrain) |
| void | UpdateParamsForCompositeMap (const Ogre::MaterialPtr &_mat, const Ogre::Terrain *_terrain) |
Protected Member Functions |
| virtual void | addTechnique (const Ogre::MaterialPtr &_mat, const Ogre::Terrain *_terrain, TechniqueType _tt) |
Detailed Description
Shader model 2 profile target.
Constructor & Destructor Documentation
| gazebo::rendering::GzTerrainMatGen::SM2Profile::SM2Profile |
( |
Ogre::TerrainMaterialGenerator * |
_parent, |
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const Ogre::String & |
_name, |
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const Ogre::String & |
_desc |
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) |
| |
| virtual gazebo::rendering::GzTerrainMatGen::SM2Profile::~SM2Profile |
( |
| ) |
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virtual |
Member Function Documentation
| virtual void gazebo::rendering::GzTerrainMatGen::SM2Profile::addTechnique |
( |
const Ogre::MaterialPtr & |
_mat, |
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const Ogre::Terrain * |
_terrain, |
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TechniqueType |
_tt |
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) |
| |
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protectedvirtual |
| Ogre::MaterialPtr gazebo::rendering::GzTerrainMatGen::SM2Profile::generate |
( |
const Ogre::Terrain * |
_terrain | ) |
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| Ogre::MaterialPtr gazebo::rendering::GzTerrainMatGen::SM2Profile::generateForCompositeMap |
( |
const Ogre::Terrain * |
_terrain | ) |
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| void gazebo::rendering::GzTerrainMatGen::SM2Profile::UpdateParams |
( |
const Ogre::MaterialPtr & |
_mat, |
|
|
const Ogre::Terrain * |
_terrain |
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) |
| |
| void gazebo::rendering::GzTerrainMatGen::SM2Profile::UpdateParamsForCompositeMap |
( |
const Ogre::MaterialPtr & |
_mat, |
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const Ogre::Terrain * |
_terrain |
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) |
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The documentation for this class was generated from the following file: