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GBufferSchemeHandler.hh File Reference
#include <OgreMaterialManager.h>
#include <vector>
#include <string>
#include "gazebo/rendering/deferred_shading/GBufferMaterialGenerator.hh"
#include "gazebo/util/system.hh"
Include dependency graph for GBufferSchemeHandler.hh:

Go to the source code of this file.


class  gazebo::rendering::GBufferSchemeHandler
 Class for handling materials who did not specify techniques for rendering themselves into the GBuffer. More...
struct  gazebo::rendering::GBufferSchemeHandler::PassProperties
 A structure for containing the properties of a material, relevant to GBuffer rendering. More...


 Forward declarations for the common classes.
 Rendering namespace.