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gazebo::common::SkeletonAnimation Member List

This is the complete list of members for gazebo::common::SkeletonAnimation, including all inherited members.

AddKeyFrame(const std::string &_node, const double _time, const math::Matrix4 &_mat)gazebo::common::SkeletonAnimation
AddKeyFrame(const std::string &_node, const double _time, const math::Pose &_pose)gazebo::common::SkeletonAnimation
animationsgazebo::common::SkeletonAnimationprotected
GetLength() const gazebo::common::SkeletonAnimation
GetName() const gazebo::common::SkeletonAnimation
GetNodeCount() const gazebo::common::SkeletonAnimation
GetNodePoseAt(const std::string &_node, const double _time, const bool _loop=true)gazebo::common::SkeletonAnimation
GetPoseAt(const double _time, const bool _loop=true) const gazebo::common::SkeletonAnimation
GetPoseAtX(const double _x, const std::string &_node, const bool _loop=true) const gazebo::common::SkeletonAnimation
HasNode(const std::string &_node) const gazebo::common::SkeletonAnimation
lengthgazebo::common::SkeletonAnimationprotected
namegazebo::common::SkeletonAnimationprotected
Scale(const double _scale)gazebo::common::SkeletonAnimation
SetName(const std::string &_name)gazebo::common::SkeletonAnimation
SkeletonAnimation(const std::string &_name)gazebo::common::SkeletonAnimation
~SkeletonAnimation()gazebo::common::SkeletonAnimation