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gazebo::gui::EntityMaker Class Referenceabstract

to make an entity base class More...

#include <gui/gui.hh>

Inheritance diagram for gazebo::gui::EntityMaker:
Inheritance graph

Public Types

typedef boost::function< void(const
math::Vector3 &pos, const
math::Vector3 &scale)> 

Public Member Functions

 EntityMaker ()
 Constructor. More...
virtual ~EntityMaker ()
 Destructor. More...
virtual bool IsActive () const =0
 Checks if entity is active. More...
virtual void OnMouseDrag (const common::MouseEvent &_event)
 Callback for dragging with mouse. More...
virtual void OnMouseMove (const common::MouseEvent &_event)
 Callback when moving mouse. More...
virtual void OnMousePush (const common::MouseEvent &_event)
 Callback for pushing entity with mouse. More...
virtual void OnMouseRelease (const common::MouseEvent &_event)
 Callback for releasing mouse button. More...
virtual void Start (const rendering::UserCameraPtr _camera)=0
virtual void Stop ()=0

Static Public Member Functions

static void SetSnapToGrid (bool _snap)
 Set whether to snap to grid. More...

Protected Member Functions

virtual void CreateTheEntity ()=0
 Creates the entity. More...
math::Vector3 GetSnappedPoint (math::Vector3 _p)
 Get a point snapped to a grid. More...

Protected Attributes

rendering::UserCameraPtr camera
CreateCallback createCB
transport::PublisherPtr makerPub
transport::NodePtr node
transport::PublisherPtr requestPub
transport::PublisherPtr visPub

Detailed Description

to make an entity base class

The documentation for this class was generated from the following file: